TileEngine include cleanup (by Asdow).

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8953 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2021-03-11 20:41:44 +00:00
parent c8cb9a0d6c
commit 8822bfcb8f
45 changed files with 100 additions and 403 deletions
-9
View File
@@ -1,8 +1,6 @@
#ifndef __TILE_CACHE_H
#define __TILE_CACHE_H
#include "tiledef.h"
#include "structure.h"
#define TILE_CACHE_START_INDEX 36000
@@ -47,11 +45,4 @@ void CheckForAndDeleteTileCacheStructInfo( LEVELNODE *pNode, UINT16 usIndex );
void GetRootName( STR8 pDestStr, const STR8 pSrcStr );
// OF COURSE, FOR SPEED, WE EXPORT OUR ARRAY
// ACCESS FUNCTIONS IN RENDERER IS NOT TOO NICE
// ATE
#endif