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TileEngine include cleanup (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8953 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -3,15 +3,9 @@
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#ifdef PRECOMPILEDHEADERS
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#include "TileEngine All.h"
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#else
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#include <stdio.h>
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#include <string.h>
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#include <wchar.h>
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#include "worlddat.h"
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#include "worlddef.h"
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#include "tiledef.h"
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#include "sys globals.h"
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#include "tile surface.h"
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#include "fileMan.h"
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#include "Debug.h"
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#endif
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@@ -19,7 +13,6 @@
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#include <vfs/Core/vfs_file_raii.h>
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#include "XML_TileSet.hpp"
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#include "XMLWriter.h"
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#include "GameSettings.h"
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void ExportTilesets(vfs::Path const& filename);
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