TileEngine include cleanup (by Asdow).

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8953 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2021-03-11 20:41:44 +00:00
parent c8cb9a0d6c
commit 8822bfcb8f
45 changed files with 100 additions and 403 deletions
-7
View File
@@ -3,15 +3,9 @@
#ifdef PRECOMPILEDHEADERS
#include "TileEngine All.h"
#else
#include <stdio.h>
#include <string.h>
#include <wchar.h>
#include "worlddat.h"
#include "worlddef.h"
#include "tiledef.h"
#include "sys globals.h"
#include "tile surface.h"
#include "fileMan.h"
#include "Debug.h"
#endif
@@ -19,7 +13,6 @@
#include <vfs/Core/vfs_file_raii.h>
#include "XML_TileSet.hpp"
#include "XMLWriter.h"
#include "GameSettings.h"
void ExportTilesets(vfs::Path const& filename);