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TileEngine include cleanup (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8953 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -19,34 +19,17 @@
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#ifdef PRECOMPILEDHEADERS
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#include "TileEngine All.h"
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#else
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#include "math.h"
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#include <stdio.h>
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#include <errno.h>
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#include "worlddef.h"
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#include "renderworld.h"
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#include "vsurface.h"
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#include "input.h"
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#include "sysutil.h"
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#include "wchar.h"
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#include "video.h"
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#include "vobject_blitters.h"
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#include "debug.h"
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#include "wcheck.h"
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#include "jascreens.h"
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#include "Isometric Utils.h"
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#include "line.h"
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#include "Animation Control.h"
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#include "Animation Data.h"
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#include "Sys Globals.h"
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#include "tiledef.h"
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#include "lighting.h"
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#include "Structure Internals.h"
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#include "structure wrap.h"
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#include "Shade Table Util.h"
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#include "rotting corpses.h"
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#include "Fileman.h"
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#include "environment.h"
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#include "PATHAI.H"
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#endif
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