TileEngine include cleanup (by Asdow).

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8953 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2021-03-11 20:41:44 +00:00
parent c8cb9a0d6c
commit 8822bfcb8f
45 changed files with 100 additions and 403 deletions
-17
View File
@@ -19,34 +19,17 @@
#ifdef PRECOMPILEDHEADERS
#include "TileEngine All.h"
#else
#include "math.h"
#include <stdio.h>
#include <errno.h>
#include "worlddef.h"
#include "renderworld.h"
#include "vsurface.h"
#include "input.h"
#include "sysutil.h"
#include "wchar.h"
#include "video.h"
#include "vobject_blitters.h"
#include "debug.h"
#include "wcheck.h"
#include "jascreens.h"
#include "Isometric Utils.h"
#include "line.h"
#include "Animation Control.h"
#include "Animation Data.h"
#include "Sys Globals.h"
#include "tiledef.h"
#include "lighting.h"
#include "Structure Internals.h"
#include "structure wrap.h"
#include "Shade Table Util.h"
#include "rotting corpses.h"
#include "Fileman.h"
#include "environment.h"
#include "PATHAI.H"
#endif