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TileEngine include cleanup (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8953 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1,9 +1,6 @@
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#ifndef __RENDERWORLD_H
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#define __RENDERWORLD_H
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#include "worlddef.h"
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#include "LogicalBodyTypes/Layers.h"
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#include "LogicalBodyTypes/BodyTypeDB.h"
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// TEMP SELECT STUFF
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#define NO_SELECT 0
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@@ -75,7 +72,8 @@ extern UINT8 gubCurScrollSpeedID;
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#define TILES_DYNAMIC_TOPMOST 0x00000001
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// Forward declaration
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typedef struct TAG_HVOBJECT *HVOBJECT;
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extern BOOLEAN gfRenderScroll;
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extern INT16 gsScrollXIncrement;
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