TileEngine include cleanup (by Asdow).

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8953 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2021-03-11 20:41:44 +00:00
parent c8cb9a0d6c
commit 8822bfcb8f
45 changed files with 100 additions and 403 deletions
+1 -4
View File
@@ -1,12 +1,10 @@
#ifndef __WORLDDEF_H
#define __WORLDDEF_H
#include "vobject.h"
#include "tiledef.h"
//#include "Soldier Control.h"
#include "structure.h"
#include "Handle Items.h"
#define WORLD_TILE_X 40
#define WORLD_TILE_Y 20
#define CELL_X_SIZE 10
@@ -33,7 +31,6 @@ extern INT32 guiWorldRows;
//</SB>
//forward declarations of common classes to eliminate includes
class OBJECTTYPE;
class SOLDIERTYPE;