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TileEngine include cleanup (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8953 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1,12 +1,10 @@
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#ifndef __WORLDDEF_H
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#define __WORLDDEF_H
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#include "vobject.h"
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#include "tiledef.h"
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//#include "Soldier Control.h"
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#include "structure.h"
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#include "Handle Items.h"
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#define WORLD_TILE_X 40
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#define WORLD_TILE_Y 20
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#define CELL_X_SIZE 10
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@@ -33,7 +31,6 @@ extern INT32 guiWorldRows;
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//</SB>
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//forward declarations of common classes to eliminate includes
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class OBJECTTYPE;
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class SOLDIERTYPE;
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