TileEngine include cleanup (by Asdow).

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8953 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2021-03-11 20:41:44 +00:00
parent c8cb9a0d6c
commit 8822bfcb8f
45 changed files with 100 additions and 403 deletions
+2 -11
View File
@@ -2,26 +2,17 @@
#include "TileEngine All.h"
#else
#include "worlddef.h"
#include <stdio.h>
#include <string.h>
#include "wcheck.h"
#include "stdlib.h"
#include "video.h"
#include "debug.h"
#include "worldman.h"
#include "wcheck.h"
#include "debug.h"
#include "lighting.h"
#include "renderworld.h"
#include "overhead.h"
#include "ai.h"
#include "animation control.h"
#include "isometric utils.h"
#include "Font Control.h"
#include "message.h"
#include "tile cache.h"
#include "SaveLoadMap.h"
#include "random.h"
#include "render fun.h"
#include "GameSettings.h"
// sevenfm
#include "PATHAI.H"
#endif