diff --git a/Tactical/Overhead.cpp b/Tactical/Overhead.cpp index 60bcd559..5ea1d763 100644 --- a/Tactical/Overhead.cpp +++ b/Tactical/Overhead.cpp @@ -3624,7 +3624,7 @@ void RebuildAllSoldierShadeTables( ) void HandlePlayerTeamMemberDeath( SOLDIERTYPE *pSoldier ) { INT32 cnt; - INT32 iNewSelectedSoldier = -1; + SoldierID iNewSelectedSoldier; SOLDIERTYPE *pTeamSoldier; BOOLEAN fMissionFailed = TRUE; INT8 bBuddyIndex;