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- if a a roof collapses, any structures built on it (fans, sandbags) are destroyed
- if a a roof collapses, any corpses on it are moved to the floor git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7623 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -82,8 +82,9 @@ BOOLEAN LoadAllMapChangesFromMapTempFileAndApplyThem( );
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void RemoveStructFromMapTempFile( INT32 uiMapIndex, UINT16 usIndex );
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// Flugente: permanently remove roof tiles
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// Flugente: permanently remove other tiles
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void RemoveRoofFromMapTempFile( INT32 uiMapIndex, UINT16 usIndex );
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void RemoveOnRoofFromMapTempFile( INT32 uiMapIndex, UINT16 usIndex );
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void AddRemoveObjectToMapTempFile( INT32 uiMapIndex, UINT16 usIndex );
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