- if a a roof collapses, any structures built on it (fans, sandbags) are destroyed

- if a a roof collapses, any corpses on it are moved to the floor

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7623 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2014-10-31 22:13:32 +00:00
parent faf345ac18
commit 8857e0772b
9 changed files with 304 additions and 17 deletions
+2 -1
View File
@@ -82,8 +82,9 @@ BOOLEAN LoadAllMapChangesFromMapTempFileAndApplyThem( );
void RemoveStructFromMapTempFile( INT32 uiMapIndex, UINT16 usIndex );
// Flugente: permanently remove roof tiles
// Flugente: permanently remove other tiles
void RemoveRoofFromMapTempFile( INT32 uiMapIndex, UINT16 usIndex );
void RemoveOnRoofFromMapTempFile( INT32 uiMapIndex, UINT16 usIndex );
void AddRemoveObjectToMapTempFile( INT32 uiMapIndex, UINT16 usIndex );