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New merc (somewhat): Similar to Larry's two personalities, Buns now has an alternate personality as well.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&th=23806&goto=354149&#msg_354149 Requires GameDir >= r2430. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8588 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1934,7 +1934,8 @@ public:
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// fHealableOnly: check wether it can be healed
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// fSymbolOnly: only show if symbol should be shown
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BOOLEAN HasDisease(BOOLEAN fDiagnosedOnly, BOOLEAN fHealableOnly, BOOLEAN fSymbolOnly = FALSE);
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FLOAT GetDiseaseMagnitude( UINT8 aDisease ); // get the magnitude os a disease we might have, used to determine wether there are any effects
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BOOLEAN HasDiseaseWithFlag(UINT32 aFlag);
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FLOAT GetDiseaseMagnitude( UINT8 aDisease ); // get the magnitude of a disease we might have, used to determine wether there are any effects
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void PrintDiseaseDesc( CHAR16* apStr, BOOLEAN fFullDesc = FALSE );
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void PrintFoodDesc( CHAR16* apStr, BOOLEAN fFullDesc = FALSE );
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void PrintSleepDesc( CHAR16* apStr );
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