New merc (somewhat): Similar to Larry's two personalities, Buns now has an alternate personality as well.

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&th=23806&goto=354149&#msg_354149

Requires GameDir >= r2430.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8588 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2018-07-25 20:14:33 +00:00
parent b70fcbe5e6
commit 887170dda5
24 changed files with 216 additions and 96 deletions
+4 -1
View File
@@ -88,6 +88,7 @@ extern BOOLEAN LoadNewSystemMercsToSaveGameFile( HWFILE hFile );
enum NPCIDs
{
VICKI = 4,// anv: check when hiring Speck
BUNS = 17,
BIFF = 40,
HAYWIRE,
GASKET,
@@ -248,6 +249,8 @@ enum NPCIDs
ELIO = 196,
JUAN = 197,
WAHAN = 198,
BUNS_CHAOTIC = 215,
} ;
BOOLEAN LoadMercProfiles(void);
@@ -285,7 +288,7 @@ extern BOOLEAN gubNumTerrorists;
void MakeRemainingTerroristsTougher( void );
void MakeRemainingAssassinsTougher( void );
SOLDIERTYPE * SwapLarrysProfiles( SOLDIERTYPE * pSoldier );
SOLDIERTYPE* SwapToProfile( SOLDIERTYPE * pSoldier, UINT8 ubDestProfile );
BOOLEAN DoesNPCOwnBuilding( SOLDIERTYPE *pSoldier, INT32 sGridNo );