diff --git a/gamedir/Data-1.13/TableData/Drugs.xml b/gamedir/Data-1.13/TableData/Drugs.xml
index 0c70c048d..202500a99 100644
--- a/gamedir/Data-1.13/TableData/Drugs.xml
+++ b/gamedir/Data-1.13/TableData/Drugs.xml
@@ -46,6 +46,7 @@ How do you make a drug?
131072 DRUG_VISION increases sight range 10% on drug effect, decreases it 10% as a side effect
262144 DRUG_TUNNELVISION increases tunnelvison, side effect only
524288 DRUG_LIFEDAMAGE damages life, sideeffect only
+ 1048576 DRUG_CUREPOISON cures poison
You can combine "mix" different drug effects.
For example, the new drug 'Occulin' has a 425984. This gives it the effects of DRUG_BLIND, DRUG_VISION and DRUG_TUNNELVISION. I've set the effects so that
@@ -269,4 +270,14 @@ More Infos: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Num
1
0
+
+ 21
+ Antidote
+ 1
+ 1
+ 25
+ 0
+ 0
+ 1
+
diff --git a/gamedir/Data-1.13/TableData/Items.xml b/gamedir/Data-1.13/TableData/Items.xml
index c6e97540f..ae5493445 100644
--- a/gamedir/Data-1.13/TableData/Items.xml
+++ b/gamedir/Data-1.13/TableData/Items.xml
@@ -45723,5 +45723,33 @@
-
+
+ -
+ 1539
+ Antidote
+ Antidote
+ This antidote can cure poison over time. WARNING: May cause temporary blindness and a severe migraine.
+ Antidote
+ Not for sale through BR.
+ 268435456
+ 1
+ 1
+ 70
+ 1
+ 8
+ 16
+ 150
+ 5
+ 1
+ 1
+ 1
+ 1
+ 1
+ 1
+ 1081324
+ 100.0
+
+
+
+
\ No newline at end of file
diff --git a/gamedir/Data-1.13/TableData/NPCInventory/HowardInventory.xml b/gamedir/Data-1.13/TableData/NPCInventory/HowardInventory.xml
index 1e4b8903f..e99faf689 100644
--- a/gamedir/Data-1.13/TableData/NPCInventory/HowardInventory.xml
+++ b/gamedir/Data-1.13/TableData/NPCInventory/HowardInventory.xml
@@ -75,4 +75,9 @@
1538
4
+
+ 15
+ 1539
+ 5
+
\ No newline at end of file