diff --git a/gamedir/Data-1.13/TableData/Drugs.xml b/gamedir/Data-1.13/TableData/Drugs.xml index 0c70c048d..202500a99 100644 --- a/gamedir/Data-1.13/TableData/Drugs.xml +++ b/gamedir/Data-1.13/TableData/Drugs.xml @@ -46,6 +46,7 @@ How do you make a drug? 131072 DRUG_VISION increases sight range 10% on drug effect, decreases it 10% as a side effect 262144 DRUG_TUNNELVISION increases tunnelvison, side effect only 524288 DRUG_LIFEDAMAGE damages life, sideeffect only + 1048576 DRUG_CUREPOISON cures poison You can combine "mix" different drug effects. For example, the new drug 'Occulin' has a 425984. This gives it the effects of DRUG_BLIND, DRUG_VISION and DRUG_TUNNELVISION. I've set the effects so that @@ -269,4 +270,14 @@ More Infos: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Num 1 0 + + 21 + Antidote + 1 + 1 + 25 + 0 + 0 + 1 + diff --git a/gamedir/Data-1.13/TableData/Items.xml b/gamedir/Data-1.13/TableData/Items.xml index c6e97540f..ae5493445 100644 --- a/gamedir/Data-1.13/TableData/Items.xml +++ b/gamedir/Data-1.13/TableData/Items.xml @@ -45723,5 +45723,33 @@ - + + + 1539 + Antidote + Antidote + This antidote can cure poison over time. WARNING: May cause temporary blindness and a severe migraine. + Antidote + Not for sale through BR. + 268435456 + 1 + 1 + 70 + 1 + 8 + 16 + 150 + 5 + 1 + 1 + 1 + 1 + 1 + 1 + 1081324 + 100.0 + + + + \ No newline at end of file diff --git a/gamedir/Data-1.13/TableData/NPCInventory/HowardInventory.xml b/gamedir/Data-1.13/TableData/NPCInventory/HowardInventory.xml index 1e4b8903f..e99faf689 100644 --- a/gamedir/Data-1.13/TableData/NPCInventory/HowardInventory.xml +++ b/gamedir/Data-1.13/TableData/NPCInventory/HowardInventory.xml @@ -75,4 +75,9 @@ 1538 4 + + 15 + 1539 + 5 + \ No newline at end of file