New Feature: Externalized Enemy taunts (by anv)

- Taunts will be shown in the tactica log, once enabled (TAUNT_SHOW_IN_LOG = TRUE)
- Enemies will randomly choose their taunt from an pool of applicable ones
- All taunts can be stored in TableData/EnemyTaunts.xml
- see: http://www.bears-pit.com/board/ubbthreads.php/topics/327830/Externalised_taunts.html#Post327830


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6575 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2013-11-10 08:26:05 +00:00
parent 896c1e3e24
commit 899d0f15a0
22 changed files with 1485 additions and 78 deletions
+6
View File
@@ -1003,6 +1003,12 @@ BOOLEAN LoadExternalGameplayData(STR directoryName)
DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("LoadExternalGameplayData, fileName = %s", fileName));
SGP_THROW_IFFALSE(ReadInBackgrounds(fileName,FALSE), BACKGROUNDSFILENAME);
// Externalised taunts
strcpy(fileName, directoryName);
strcat(fileName, TAUNTSFILENAME);
DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("LoadExternalGameplayData, fileName = %s", fileName));
SGP_THROW_IFFALSE(ReadInTaunts(fileName,FALSE), TAUNTSFILENAME);
//Madd: Simple localization
// The idea here is that we can have a separate xml file that's named differently
// but only contains the relevant tags that need to be localized