New Feature: Externalized Enemy taunts (by anv)

- Taunts will be shown in the tactica log, once enabled (TAUNT_SHOW_IN_LOG = TRUE)
- Enemies will randomly choose their taunt from an pool of applicable ones
- All taunts can be stored in TableData/EnemyTaunts.xml
- see: http://www.bears-pit.com/board/ubbthreads.php/topics/327830/Externalised_taunts.html#Post327830


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6575 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2013-11-10 08:26:05 +00:00
parent 896c1e3e24
commit 899d0f15a0
22 changed files with 1485 additions and 78 deletions
+50
View File
@@ -413,6 +413,56 @@ enum
// some properties are hidden (forbid background in MP creation)
#define BACKGROUND_HIDDEN_FLAGS (BACKGROUND_NO_MALE|BACKGROUND_NO_FEMALE)
// anv: externalised taunts
// taunt properties
// attitudes
#define TAUNT_A_CUNNING_SOLO 0x0000000000000001 //1
#define TAUNT_A_CUNNING_AID 0x0000000000000002 //2
#define TAUNT_A_BRAVE_SOLO 0x0000000000000004 //4
#define TAUNT_A_BRAVE_AID 0x0000000000000008 //8
#define TAUNT_A_AGGRESSIVE 0x0000000000000010 //16
#define TAUNT_A_DEFENSIVE 0x0000000000000020 //32
// situations
#define TAUNT_S_FIRE_GUN 0x0000000000000040 //64
#define TAUNT_S_FIRE_LAUNCHER 0x0000000000000080 //128
#define TAUNT_S_GOT_HIT 0x0000000000000100 //256
#define TAUNT_S_GOT_MISSED 0x0000000000000200 //512 //10
#define TAUNT_S_THROW_KNIFE 0x0000000000000400 //1024
#define TAUNT_S_THROW_GRENADE 0x0000000000000800 //2048
#define TAUNT_S_CHARGE_KNIFE 0x0000000000001000 //4096
#define TAUNT_S_CHARGE_FISTS 0x0000000000002000 //8192
#define TAUNT_S_STEAL 0x0000000000004000 //16384
#define TAUNT_S_RUN_AWAY 0x0000000000008000 //32768
#define TAUNT_S_SEEK_NOISE 0x0000000000010000 //65536
#define TAUNT_S_ALERT 0x0000000000020000 //131072
#define TAUNT_S_NOTICED_UNSEEN 0x0000000000040000 //262144
// class
#define TAUNT_C_ADMIN 0x0000000000080000 //524288
//20
#define TAUNT_C_ARMY 0x0000000000100000 //1048576
#define TAUNT_C_ELITE 0x0000000000200000 //2097152
#define TAUNT_C_GREEN 0x0000000000400000 //4194304
#define TAUNT_C_REGULAR 0x0000000000800000 //8388608
#define TAUNT_C_VETERAN 0x0000000001000000 //16777216
#define TAUNT_G_MALE 0x0000000002000000 //33554432
#define TAUNT_G_FEMALE 0x0000000004000000 //67108864
// target
#define TAUNT_T_MALE 0x0000000008000000 //134217728
#define TAUNT_T_FEMALE 0x0000000010000000 //268435456
#define TAUNT_FLAG_MAX 29
// Flugente: types of multi-turn actions
enum
{