Data and Source v1.13 Mod High Resolution version from 2006-03-01

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@23 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-04-19 17:10:53 +00:00
parent e54aeb96aa
commit 89b4d71bf3
71 changed files with 11332 additions and 731 deletions
+9 -6
View File
@@ -1,3 +1,4 @@
// WANNE 2 <changed some lines>
#ifndef __WORLD_CLOCK
#define __WORLD_CLOCK
@@ -5,14 +6,16 @@
// where the time string itself is rendered
#define CLOCK_X 554
#define CLOCK_Y 459
// WANNE 2
#define CLOCK_X (SCREEN_WIDTH - 86) //554
#define CLOCK_Y (SCREEN_HEIGHT - 21) //459
// WANNE 2
// the mouse region around the clock (bigger)
#define CLOCK_REGION_START_X 552
#define CLOCK_REGION_START_Y 456
#define CLOCK_REGION_WIDTH ( 620 - CLOCK_REGION_START_X )
#define CLOCK_REGION_HEIGHT ( 468 - CLOCK_REGION_START_Y )
#define CLOCK_REGION_START_X (SCREEN_WIDTH - 88) //552
#define CLOCK_REGION_START_Y (SCREEN_HEIGHT - 24) //456
#define CLOCK_REGION_WIDTH ((SCREEN_WIDTH - 20) - CLOCK_REGION_START_X) // ( 620 - CLOCK_REGION_START_X )
#define CLOCK_REGION_HEIGHT ((SCREEN_HEIGHT - 12) - CLOCK_REGION_START_Y) //( 468 - CLOCK_REGION_START_Y )
#define NUM_SEC_IN_DAY 86400
#define NUM_SEC_IN_HOUR 3600