Data and Source v1.13 Mod High Resolution version from 2006-03-01

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@23 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-04-19 17:10:53 +00:00
parent e54aeb96aa
commit 89b4d71bf3
71 changed files with 11332 additions and 731 deletions
+7 -6
View File
@@ -3,8 +3,8 @@
#include "Types.h"
#define MAP_BORDER_START_X 261
#define MAP_BORDER_START_Y 0
//#define MAP_BORDER_START_X 261
//#define MAP_BORDER_START_Y 0
@@ -41,10 +41,11 @@ enum{
*/
#define MAP_LEVEL_MARKER_X 565
#define MAP_LEVEL_MARKER_Y 323
#define MAP_LEVEL_MARKER_DELTA 8
#define MAP_LEVEL_MARKER_WIDTH ( 620 - MAP_LEVEL_MARKER_X )
// WANNE 2
#define MAP_LEVEL_MARKER_X (MAP_BORDER_X + ((SCREEN_WIDTH - MAP_BORDER_X) / 2 + 114)) //MAP_BORDER_X + MAP_BORDER_X_OFFSET + 384 //(SCREEN_WIDTH - 75) //565
#define MAP_LEVEL_MARKER_Y (SCREEN_HEIGHT - 157) //(SCREEN_HEIGHT - 157) //323
#define MAP_LEVEL_MARKER_DELTA 8
#define MAP_LEVEL_MARKER_WIDTH 55 //( (SCREEN_WIDTH - 20) - MAP_LEVEL_MARKER_X )
extern BOOLEAN fShowTownFlag;