Data and Source v1.13 Mod High Resolution version from 2006-03-01

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@23 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-04-19 17:10:53 +00:00
parent e54aeb96aa
commit 89b4d71bf3
71 changed files with 11332 additions and 731 deletions
+1 -1
View File
@@ -3042,7 +3042,7 @@ DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"decideactionred: radio red alert?");
// if soldier is not already facing in that direction,
// and the opponent is close enough that he could possibly be seen
// note, have to change this to use the level returned from ClosestKnownOpponent
sDistVisible = DistanceVisible( pSoldier, DIRECTION_IRRELEVANT, DIRECTION_IRRELEVANT, sClosestOpponent, 0 );
sDistVisible = DistanceVisible( pSoldier, DIRECTION_IRRELEVANT, DIRECTION_IRRELEVANT, sClosestOpponent, 0, pSoldier );
if ((pSoldier->bDirection != ubOpponentDir) && (PythSpacesAway(pSoldier->sGridNo,sClosestOpponent) <= sDistVisible))
{