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Data and Source v1.13 Mod High Resolution version from 2006-03-01
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@23 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -246,11 +246,15 @@ void RadarRegionButtonCallback( MOUSE_REGION * pRegion, INT32 iReason )
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{
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if ( !InOverheadMap( ) )
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{
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GoIntoOverheadMap( );
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// WANNE 2 <wenn wir im strategy screen sind, darf keine overhead map angezeigt werden!!>
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if (fDisplayOverheadMap == TRUE)
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GoIntoOverheadMap( );
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}
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else
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{
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KillOverheadMap();
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// WANNE 2 <wenn wir im strategy screen sind, darf keine overhead map angezeigt werden!!>
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if (fDisplayOverheadMap == TRUE)
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KillOverheadMap();
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}
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}
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}
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@@ -644,9 +648,10 @@ BOOLEAN CreateDestroyMouseRegionsForSquadList( void )
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CHECKF(AddVideoObject(&VObjectDesc, &uiHandle));
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GetVideoObject(&hHandle, uiHandle);
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BltVideoObject( guiSAVEBUFFER , hHandle, 0,(INTERFACE_WIDTH - 102 - 1), 0 + gsVIEWPORT_END_Y, VO_BLT_SRCTRANSPARENCY,NULL );
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RestoreExternBackgroundRect( (INTERFACE_WIDTH - 102), gsVIEWPORT_END_Y, (SCREEN_WIDTH - 538 ),( INT16 ) ( SCREEN_HEIGHT - gsVIEWPORT_END_Y ) );
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BltVideoObject( guiSAVEBUFFER , hHandle, 0,(SCREEN_WIDTH - 102 - 1), gsVIEWPORT_END_Y, VO_BLT_SRCTRANSPARENCY,NULL );
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RestoreExternBackgroundRect ((SCREEN_WIDTH - 102 - 1), gsVIEWPORT_END_Y, 102,( INT16 ) ( SCREEN_HEIGHT - gsVIEWPORT_END_Y ) );
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for( sCounter = 0; sCounter < NUMBER_OF_SQUADS; sCounter++ )
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{
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