Data and Source v1.13 Mod High Resolution version from 2006-03-01

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@23 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-04-19 17:10:53 +00:00
parent e54aeb96aa
commit 89b4d71bf3
71 changed files with 11332 additions and 731 deletions
+4 -2
View File
@@ -1,3 +1,4 @@
// WANNE 2 <changed some lines>
#ifndef __RADAR_SCREEN_H
#define __RADAR_SCREEN_H
@@ -9,13 +10,14 @@ void RadarRegionButtonCallback( MOUSE_REGION * pRegion, INT32 iReason );
BOOLEAN LoadRadarScreenBitmap( CHAR8 * aFilename );
// WANNE 2
// RADAR WINDOW DEFINES
#define RADAR_WINDOW_X 543
#define RADAR_WINDOW_X (SCREEN_WIDTH - 97) //543
#define RADAR_WINDOW_TM_Y INTERFACE_START_Y + 13
#define RADAR_WINDOW_SM_Y INV_INTERFACE_START_Y + 13
#define RADAR_WINDOW_WIDTH 88
#define RADAR_WINDOW_HEIGHT 44
#define RADAR_WINDOW_STRAT_Y 373
#define RADAR_WINDOW_STRAT_Y (SCREEN_HEIGHT - 107) //373
BOOLEAN InitRadarScreen( );
void RenderRadarScreen( );