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Data and Source v1.13 Mod High Resolution version from 2006-03-01
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@23 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+9
-4
@@ -1,4 +1,4 @@
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// WANNE <08.12.2005>
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// WANNE 2 <changed some lines>
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#ifdef PRECOMPILEDHEADERS
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#include "Utils All.h"
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#include "Game Clock.h"
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@@ -1086,8 +1086,10 @@ void DisplayStringsInMapScreenMessageList( void )
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UINT16 usSpacing;
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// WANNE <change this???>
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SetFontDestBuffer( FRAME_BUFFER, 17, 360 + 6, 407, 360 + 101, FALSE );
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// WANNE 2
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//SetFontDestBuffer( FRAME_BUFFER, 17, 360 + 6, 407, 360 + 101, FALSE );
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SetFontDestBuffer( FRAME_BUFFER, 17, (SCREEN_HEIGHT - 114), 407, (SCREEN_HEIGHT - 114) + 101, FALSE );
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SetFont( MAP_SCREEN_MESSAGE_FONT ); // no longer supports variable fonts
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SetFontBackground( FONT_BLACK );
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@@ -1095,7 +1097,10 @@ void DisplayStringsInMapScreenMessageList( void )
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ubCurrentStringIndex = gubCurrentMapMessageString;
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sY = 377;
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// WANNE 2
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//sY = 377;
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sY = (SCREEN_HEIGHT - 103);
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usSpacing = GetFontHeight( MAP_SCREEN_MESSAGE_FONT );
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for ( ubLinesPrinted = 0; ubLinesPrinted < MAX_MESSAGES_ON_MAP_BOTTOM; ubLinesPrinted++ )
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