New feature: additional decals adds blood spatters and structural wear on walls

Requires GameDir >= r2595 to work

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9113 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2021-06-27 12:20:46 +00:00
parent 4ca4ea279a
commit 89e2bd077a
9 changed files with 420 additions and 23 deletions
+3
View File
@@ -898,6 +898,9 @@ typedef struct
BOOLEAN fAutoHideProgressBar;
// anv: hide stuff on roof in explored rooms at ground level view (sandbags and other crap)
BOOLEAN fHideExploredRoomRoofStructures;
BOOLEAN fAdditionalDecals; // Flugente: show additional decals on objects (cracked walls, blood spatters etc.)
//enable ext mouse key
BOOLEAN bAltAimEnabled;
BOOLEAN bAimedBurstEnabled;