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New feature: additional decals adds blood spatters and structural wear on walls
Requires GameDir >= r2595 to work git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9113 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -898,6 +898,9 @@ typedef struct
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BOOLEAN fAutoHideProgressBar;
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// anv: hide stuff on roof in explored rooms at ground level view (sandbags and other crap)
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BOOLEAN fHideExploredRoomRoofStructures;
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BOOLEAN fAdditionalDecals; // Flugente: show additional decals on objects (cracked walls, blood spatters etc.)
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//enable ext mouse key
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BOOLEAN bAltAimEnabled;
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BOOLEAN bAimedBurstEnabled;
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