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New feature: additional decals adds blood spatters and structural wear on walls
Requires GameDir >= r2595 to work git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9113 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -49,6 +49,7 @@ enum
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// sevenfm
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SLM_MINE_PRESENT,
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SLM_REMOVE_MINE_PRESENT, // silversurfer: we need this to get rid of the mine flag otherwise any tile that ever had a mine on it will forever be flagged with MAPELEMENT_PLAYER_MINE_PRESENT
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SLM_DECAL, // Flugente: add decals
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};
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typedef struct//dnl ch86 250214
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