Added AP modifiers for forest and plain sectors.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8390 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2017-02-26 19:25:11 +00:00
parent f65f97a27a
commit 8a00c33946
11 changed files with 40 additions and 0 deletions
+10
View File
@@ -17107,6 +17107,16 @@ INT16 SOLDIERTYPE::GetAPBonus( )
case TROPICS_ROAD:
bonus += this->GetBackgroundValue( BG_TROPICAL );
break;
case PLAINS:
case PLAINS_ROAD:
case FARMLAND:
case FARMLAND_ROAD:
bonus += this->GetBackgroundValue( BG_PLAINS );
break;
case DENSE:
case DENSE_ROAD:
bonus += this->GetBackgroundValue( BG_FOREST );
break;
case HILLS:
case HILLS_ROAD:
bonus += this->GetBackgroundValue( BG_MOUNTAIN );