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- Fix: crash when handling flashing items
- Fix: bad argument git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8433 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -2964,7 +2964,7 @@ BOOLEAN HandleAtNewGridNo( SOLDIERTYPE *pSoldier, BOOLEAN *pfKeepMoving )
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}
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#ifdef LUA_OVERHEAD
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LetLuaMyCustomHandleAtNewGridNo(NULL,pSoldier->ubProfile, 0);
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LetLuaMyCustomHandleAtNewGridNo(0,pSoldier->ubProfile, 0);
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#else
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//----------------Lua------------------------
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