Added dialogue events for using a lockbomb (ADE_LOCKBOMB) and sniper warning (ADE_SNIPERWARNING)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8711 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2019-12-01 20:34:46 +00:00
parent 61c6972efa
commit 8ace6a2954
4 changed files with 23 additions and 1 deletions
@@ -59,6 +59,9 @@ namespace AI
{
ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, New113Message[MSG113_WATHCHOUTFORSNIPERS] );
sniperwarning = TRUE;
// Flugente: additional dialogue
AdditionalTacticalCharacterDialogue_AllInCurrentSector( NO_PROFILE, ADE_SNIPERWARNING );
}
if (!biggunwarning && FindRocketLauncherOrCannon(get_npc()) != NO_SLOT )