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Added dialogue events for using a lockbomb (ADE_LOCKBOMB) and sniper warning (ADE_SNIPERWARNING)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8711 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -39,6 +39,7 @@
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#include "handle doors.h"
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#include "Map Screen Interface.h"
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#include "GameSettings.h" // added by SANDRO
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#include "Dialogue Control.h" // added by Flugente
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#endif
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#include "GameVersion.h"
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@@ -806,8 +807,14 @@ BOOLEAN AttemptToBlowUpLock( SOLDIERTYPE * pSoldier, DOOR * pDoor )
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// also add to records - door successfuly breached
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gMercProfiles[ pSoldier->ubProfile ].records.usLocksBreached++;
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// Flugente: additional dialogue
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AdditionalTacticalCharacterDialogue_CallsLua( pSoldier, ADE_LOCKBOMB, 1 );
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return( TRUE );
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}
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// Flugente: additional dialogue
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AdditionalTacticalCharacterDialogue_CallsLua( pSoldier, ADE_LOCKBOMB, 0 );
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}
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else
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{
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