Added dialogue events for using a lockbomb (ADE_LOCKBOMB) and sniper warning (ADE_SNIPERWARNING)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8711 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2019-12-01 20:34:46 +00:00
parent 61c6972efa
commit 8ace6a2954
4 changed files with 23 additions and 1 deletions
+7
View File
@@ -39,6 +39,7 @@
#include "handle doors.h"
#include "Map Screen Interface.h"
#include "GameSettings.h" // added by SANDRO
#include "Dialogue Control.h" // added by Flugente
#endif
#include "GameVersion.h"
@@ -806,8 +807,14 @@ BOOLEAN AttemptToBlowUpLock( SOLDIERTYPE * pSoldier, DOOR * pDoor )
// also add to records - door successfuly breached
gMercProfiles[ pSoldier->ubProfile ].records.usLocksBreached++;
// Flugente: additional dialogue
AdditionalTacticalCharacterDialogue_CallsLua( pSoldier, ADE_LOCKBOMB, 1 );
return( TRUE );
}
// Flugente: additional dialogue
AdditionalTacticalCharacterDialogue_CallsLua( pSoldier, ADE_LOCKBOMB, 0 );
}
else
{