From 8ae2eacfcd0791280df0f06e9a12a6f88e69d29f Mon Sep 17 00:00:00 2001 From: Wanne Date: Mon, 24 Sep 2018 07:44:27 +0000 Subject: [PATCH] Chinese Translation updates (by TBS) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8619 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Utils/_ChineseText.cpp | 20 ++++++++++---------- Utils/_Ja25ChineseText.cpp | 12 ++++++------ 2 files changed, 16 insertions(+), 16 deletions(-) diff --git a/Utils/_ChineseText.cpp b/Utils/_ChineseText.cpp index cb8621cb..31af0c66 100644 --- a/Utils/_ChineseText.cpp +++ b/Utils/_ChineseText.cpp @@ -2475,7 +2475,7 @@ STR16 pAssignmentStrings[] = L"侦查", //L"GetIntel", L"医疗民兵", //L"DoctorM.", L"训练民兵", //L"DMilitia", - L"Burial", // TODO.Translate + L"掩埋尸体", //L"Burial", }; @@ -2583,7 +2583,7 @@ STR16 pPersonnelAssignmentStrings[] = L"变装侦查", //L"Get intel while disguised", L"医疗受伤的民兵", //L"Doctor wounded militia", L"训练现有的民兵", //L"Drill existing militia", - L"Bury corpses", // TODO.Translate + L"掩埋尸体", //L"Bury corpses", }; @@ -2650,7 +2650,7 @@ STR16 pLongAssignmentStrings[] = L"变装侦查", //L"Get intel while disguised", L"医疗受伤的民兵", //L"Doctor wounded militia", L"训练现有的民兵", //L"Drill existing militia", - L"Bury corpses", // TODO.Translate + L"掩埋尸体", //L"Bury corpses", }; @@ -3475,7 +3475,7 @@ STR16 gpStrategicString[] = //Various strings (translate word for word) L"分区", - L"选择进入的位置(大地图版本,可以按上下左右键来移动屏幕)", + L"选择进入的位置(大地图可以按“↑”“↓”“←”“→”键来移动屏幕)", //Strings used for various popup message boxes. Can be as long as desired. @@ -8448,7 +8448,7 @@ STR16 szUDBGenSecondaryStatsTooltipText[]= L"|感|染|防|护", //L"|I|n|f|e|c|t|i|o|n |P|r|o|t|e|c|t|i|o|n", // 39 L"|护|盾", //L"|S|h|i|e|l|d", L"|照|相|机", //L"|C|a|m|e|r|a", - L"|B|u|r|i|a|l |M|o|d|i|f|i|e|r", // TODO.Translate + L"|掩|埋|工|具|", //L"|B|u|r|i|a|l |M|o|d|i|f|i|e|r", }; STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]= @@ -8495,7 +8495,7 @@ STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]= L"\n \n如果保存在物品栏\n降低\n传染给其他人的几率。", //L"\n \nIf kept in your inventory, this will\nlower\nthe chance to be infected by other people.", L"\n \n拿在手里,就可以抵挡前方的伤害。", //L"\n \nIf equipped in a hand, this will block incoming damage.", L"\n \n你可以使用它拍照。", //L"\n \nYou can take photos with this.", - L"\n \nThis item makes you more effective at burying corpses.", // TODO.Translate + L"\n \n这个物品能让你更有效地掩埋尸体。", //L"\n \nThis item makes you more effective at burying corpses.", }; STR16 szUDBAdvStatsTooltipText[]= @@ -9069,7 +9069,7 @@ STR16 szBackgroundText_Value[]= L" %s%d%% 如果在蹲下状态,视野方向发现敌人,即可瞄准 \n", //L" %s%d%% enemy CTH if crouched against thick cover in their direction\n", L" %s%d%% 建设速度 \n",//L" %s%d%% building speed\n", L" 黑客技能: %s%d ",//L" hacking skill: %s%d ", - L" %s%d%% burial speed\n", // TODO.Translate + L" %s%d%% 掩埋尸体速度 \n", //L" %s%d%% burial speed\n", }; STR16 szBackgroundTitleText[] = @@ -11004,13 +11004,13 @@ STR16 szDiseaseText[] = L"诊断", // L"Diagnosis", L"治疗", //L"Treatment", - L"Burial", // TODO.Translate + L"掩埋尸体", //L"Burial", L"取消", //L"Cancel",  L"\n\n%s (未诊断的) - %d / %d\n", //L"\n\n%s (undiagnosed) - %d / %d\n", - L"High amount of distress can cause a personality split\n", // TODO.Translate - L"Contaminated items found in %s' inventory.", + L"高度的痛苦会导致人格分裂\n", //L"High amount of distress can cause a personality split\n", + L"在%s'库存中发现污染物品。", //L"Contaminated items found in %s' inventory.", }; STR16 szSpyText[] = diff --git a/Utils/_Ja25ChineseText.cpp b/Utils/_Ja25ChineseText.cpp index 9ead9a67..f157c6c9 100644 --- a/Utils/_Ja25ChineseText.cpp +++ b/Utils/_Ja25ChineseText.cpp @@ -115,7 +115,7 @@ STR16 gzIMPMajorTraitsHelpTextsHeavyWeapons[]= L"火箭命中率 +%d%s\n",// L"+%d%s chance to hit with rocket launchers\n", L"发射迫击炮所需行动点 -%d%s\n",// L"-%d%s APs needed to fire mortar\n", L"迫击炮命中率惩罚修正 -%d%s\n",// L"Reduce penalty for mortar CtH by %d%s\n", - L"爆炸物, 手榴弹和重武器对坦克的额外伤害 +%d%s\n",// L"+%d%s damage to tanks with heavy weapons, grenades and explosives\n", + L"爆破物, 手榴弹和重武器对坦克的额外伤害 +%d%s\n",// L"+%d%s damage to tanks with heavy weapons, grenades and explosives\n", L"重武器对其他目标的伤害 +%d%s\n",// L"+%d%s damage to other targets with heavy weapons\n", }; @@ -140,7 +140,7 @@ STR16 gzIMPMajorTraitsHelpTextsSniper[]= L"步枪精确瞄准次数增加%d次\n",// L"Adds %d more aim clicks for rifle-type guns\n", L"迅速瞄准:步枪精确瞄准次数加快(即减少)1次\n",//L"Makes aiming faster with rifle-type guns by one aim click\n", L"迅速瞄准:步枪精确瞄准次数加快(即减少)%d次\n",//L"Makes aiming faster with rifle-type guns by %d aim clicks\n", - L"专注技能:在标记区域内中断率 +%d \n", //L"Focus skill: +%d interrupt modifier in marked area\n", TODO.Translate + L"专注技能:在标记区域内中断率 +%d \n", //L"Focus skill: +%d interrupt modifier in marked area\n", }; STR16 gzIMPMajorTraitsHelpTextsRanger[]= @@ -276,7 +276,7 @@ STR16 gzIMPMajorTraitsHelpTextsNone[]= STR16 gzIMPMinorTraitsHelpTextsAmbidextrous[]= { - L"副手有装备时命中率惩罚 -%d%s \n", //L"Reduced penalty to shoot if offhand item is equipped by %d%s\n", TODO.Translate + L"副手有装备时命中率惩罚 -%d%s \n", //L"Reduced penalty to shoot if offhand item is equipped by %d%s\n", L"弹匣类武器装填速度 +%d%s\n",// L"+%d%s speed of reloading guns with magazines\n", L"零散弹药装填速度 +%d%s\n",// L"+%d%s speed of reloading guns with loose rounds\n", L"拾物品所需行动点 -%d%s\n",// L"-%d%s APs needed to pickup items\n", @@ -401,7 +401,7 @@ STR16 gzIMPMajorTraitsHelpTextsSurvival[] = L"疾病抗性 %s%d%%\n",//L" %s%d%% disease resistance\n", L"食物消耗 %s%d%%\n",//L" %s%d%% food consumption\n", L"水 消 耗 %s%d%%\n",//L" %s%d%% water consumption\n", - L"回避几率 +%d%%\n", //L"+%d%% snake evasion\n", TODO.Translate + L"回避几率 +%d%%\n", //L"+%d%% snake evasion\n", }; STR16 gzIMPMinorTraitsHelpTextsNone[]= @@ -464,7 +464,7 @@ STR16 gzIMPNewCharacterTraitsHelpTexts[]= L"优点:进行非战斗任务时士气会提升(除了训练民兵)。\n缺点:杀人不增加士气。",// L"A: He gains morale when on non-combat assignments (except training militia).\nD: Gains no morale for killing.", L"优点:攻击有更高的几率能造成受害者属性值降低,和更严重的创伤,同时提高自己的士气。\n缺点:与其他人交流是个问题,脱离战斗后士气也会快速下沉。",// L"A: Has bigger chance for inflicting stat loss and can inflict special painful wounds when able to\n Gains bonus morale for inflicting stat loss.\nD: Has penalty for communication with people and his morale sinks faster if not fighting.", L"优点:附近有异性雇佣兵时表现更佳。\n缺点:附近所有同性雇佣兵士气提升得慢。",// L"A: Has better performance when there are some mercs of opposite gender nearby.\nD: Morale of other mercs of the same gender grows slower if nearby.", - L"优点:撤退时士气增加。\n缺点:敌众我寡时,会降低士气。", //L"A: Gains morale when retreating.\nD: Loses morale when encountering numerically superior enemy forces.", TODO.Translate + L"优点:撤退时士气增加。\n缺点:敌众我寡时,会降低士气。", //L"A: Gains morale when retreating.\nD: Loses morale when encountering numerically superior enemy forces.", }; STR16 gzIMPDisabilitiesHelpTexts[]= @@ -480,7 +480,7 @@ STR16 gzIMPDisabilitiesHelpTexts[]= L"大大减少听力范围。", // L"Drastically reduced hearing.", L"减少视力范围。", // L"Reduced sight range.", L"大大增加的流血速度。", //L"Drastically increased bleeding.", - L"在房顶上会降低战斗力。", //L"Performance suffers while on a rooftop.", TODO.Translate + L"在房顶上会降低战斗力。", //L"Performance suffers while on a rooftop.", L"时不时自残。", //L"Occasionally harms self.", };