- added include dirs for debug config

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1079 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2007-07-20 07:03:46 +00:00
parent 429ca31658
commit 8af1e04895
3 changed files with 9 additions and 3 deletions
+7 -1
View File
@@ -23,7 +23,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;.\Standard Gaming Platform&quot;;.\TileEngine;.\Tactical;.\Utils;.\TacticalAI;.\Editor;.\Strategic;.\laptop;.\lua;.\"
AdditionalIncludeDirectories=".\Res;&quot;.\Standard Gaming Platform&quot;;.\TileEngine;.\Tactical;.\Utils;.\TacticalAI;.\Editor;.\Strategic;.\laptop;.\lua;.\"
PreprocessorDefinitions="CALLBACKTIMER;PRECOMPILEDHEADERS;_DEBUG;WIN32;_WINDOWS;JA2;_VTUNE_PROFILING;XML_STATIC;CINTERFACE"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
@@ -2314,6 +2314,12 @@
Name="Resource Files">
<File
RelativePath=".\Console\Console.rc">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="Res;.\Res"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool