nuke all the #if 0's

scripted commit:

find . -not -path '*/.*' -and -not -path '*/ext*' -type d -exec coan source -R -E {} ';'

https://coan2.sourceforge.net/coan_man_1.html
This commit is contained in:
Marco Antonio Jaguaribe Costa
2023-01-19 00:13:08 +02:00
committed by Asdow
parent 6afe785f4b
commit 8b1c4effa0
72 changed files with 0 additions and 6657 deletions
-131
View File
@@ -12,68 +12,14 @@
#include "SaveLoadMap.h"
#include "Text.h"
#if 0//dnl ch86 180214
BOOLEAN gfLoadingExitGrids = FALSE;
//used by editor.
EXITGRID gExitGrid = {0,1,1,0};
BOOLEAN gfOverrideInsertionWithExitGrid = FALSE;
//<SB>
#define MAX_EXITGRIDS 4096
EXITGRID gpExitGrids[MAX_EXITGRIDS];
UINT guiExitGridsCount = 0;
//INT32 ConvertExitGridToINT32( EXITGRID *pExitGrid )
//{
// INT32 iExitGridInfo;
// iExitGridInfo = (pExitGrid->ubGotoSectorX-1)<< 28;
// iExitGridInfo += (pExitGrid->ubGotoSectorY-1)<< 24;
// iExitGridInfo += pExitGrid->ubGotoSectorZ << 20;
// iExitGridInfo += pExitGrid->usGridNo & 0x0000ffff;
// return iExitGridInfo;
//}
//
//void ConvertINT32ToExitGrid( INT32 iExitGridInfo, EXITGRID *pExitGrid )
//{
// //convert the int into 4 unsigned bytes.
// pExitGrid->ubGotoSectorX = (UINT8)(((iExitGridInfo & 0xf0000000)>>28)+1);
// pExitGrid->ubGotoSectorY = (UINT8)(((iExitGridInfo & 0x0f000000)>>24)+1);
// pExitGrid->ubGotoSectorZ = (UINT8)((iExitGridInfo & 0x00f00000)>>20);
// pExitGrid->usGridNo = (UINT16)(iExitGridInfo & 0x0000ffff);
//}
#else
BOOLEAN gfLoadingExitGrids = FALSE;
BOOLEAN gfOverrideInsertionWithExitGrid = FALSE;
EXITGRID gExitGrid;
EXITGRID *ExitGridTable = NULL;
UINT16 gusNumExitGrids = 0;
#endif
BOOLEAN GetExitGrid( UINT32 usMapIndex, EXITGRID *pExitGrid )
{
#if 0//dnl ch86 170214
LEVELNODE *pShadow;
pShadow = gpWorldLevelData[ usMapIndex ].pShadowHead;
//Search through object layer for an exitgrid
while( pShadow )
{
if ( pShadow->uiFlags & LEVELNODE_EXITGRID )
{
//<SB>
// ConvertINT32ToExitGrid( pShadow->iExitGridInfo, pExitGrid );
memcpy(pExitGrid, pShadow->pExitGridInfo, sizeof(EXITGRID));
//</SB>
return TRUE;
}
pShadow = pShadow->pNext;
}
return FALSE;
#else
INT32 i = 0;
while(i < gusNumExitGrids)
{
@@ -85,7 +31,6 @@ BOOLEAN GetExitGrid( UINT32 usMapIndex, EXITGRID *pExitGrid )
i++;
}
return(FALSE);
#endif
}
BOOLEAN ExitGridAtGridNo( UINT32 usMapIndex )
@@ -123,42 +68,6 @@ BOOLEAN GetExitGridLevelNode( UINT32 usMapIndex, LEVELNODE **ppLevelNode )
void AddExitGridToWorld( INT32 iMapIndex, EXITGRID *pExitGrid )
{
#if 0//dnl ch86 180214
LEVELNODE *pShadow, *tail;
pShadow = gpWorldLevelData[ iMapIndex ].pShadowHead;
//Search through object layer for an exitgrid
while( pShadow )
{
tail = pShadow;
if( pShadow->uiFlags & LEVELNODE_EXITGRID )
{ //we have found an existing exitgrid in this node, so replace it with the new information.
memcpy(pShadow->pExitGridInfo, pExitGrid, sizeof(EXITGRID));//dnl ch80 011213
return;
}
pShadow = pShadow->pNext;
}
// Add levelnode
AddShadowToHead( iMapIndex, MOCKFLOOR1 );
// Get new node
pShadow = gpWorldLevelData[ iMapIndex ].pShadowHead;
//fill in the information for the new exitgrid levelnode.
//<SB>
// pShadow->iExitGridInfo = ConvertExitGridToINT32( pExitGrid );
memcpy(gpExitGrids + guiExitGridsCount, pExitGrid, sizeof(EXITGRID));
pShadow->pExitGridInfo = gpExitGrids + guiExitGridsCount;
guiExitGridsCount++;
//</SB>
pShadow->uiFlags |= ( LEVELNODE_EXITGRID | LEVELNODE_HIDDEN );
//Add the exit grid to the sector, only if we call ApplyMapChangesToMapTempFile() first.
if( !gfEditMode && !gfLoadingExitGrids )
{
AddExitGridToMapTempFile( iMapIndex, pExitGrid, gWorldSectorX, gWorldSectorY, gbWorldSectorZ );
}
#else
pExitGrid->iMapIndex = iMapIndex;
INT32 i = 0, j = -1;
while(i < gusNumExitGrids)
@@ -196,18 +105,10 @@ void AddExitGridToWorld( INT32 iMapIndex, EXITGRID *pExitGrid )
if(!gfEditMode && !gfLoadingExitGrids)
AddExitGridToMapTempFile(iMapIndex, pExitGrid, gWorldSectorX, gWorldSectorY, gbWorldSectorZ);
}
#endif
}
void RemoveExitGridFromWorld( INT32 iMapIndex )
{
#if 0//dnl ch86 180214
UINT16 usDummy;
if( TypeExistsInShadowLayer( iMapIndex, MOCKFLOOR, &usDummy ) )
{
RemoveAllShadowsOfTypeRange( iMapIndex, MOCKFLOOR, MOCKFLOOR );
}
#else
INT32 i = 0;
while(i < gusNumExitGrids)
{
@@ -219,7 +120,6 @@ void RemoveExitGridFromWorld( INT32 iMapIndex )
}
i++;
}
#endif
}
void TrashExitGridTable(void)//dnl ch86 170214
@@ -284,37 +184,15 @@ void LoadExitGrids(INT8** hBuffer, FLOAT dMajorMapVersion)
UINT16 usNumExitGrids;
INT32 usMapIndex;
EXITGRID ExitGrid;
#if 0//dnl ch86 170214
// New world is loading so trash all old EXITGRID's
memset(gpExitGrids, 0, sizeof(gpExitGrids));
guiExitGridsCount = 0;
#else
TrashExitGridTable();
#endif
gfLoadingExitGrids = TRUE;
LOADDATA(&usNumExitGrids, *hBuffer, sizeof(usNumExitGrids));
for(int i=0; i<usNumExitGrids; i++)
{
#if 0//dnl ch86 170214
if(dMajorMapVersion < 7.0)
{
UINT16 usOldMapIndex;
LOADDATA(&usOldMapIndex, *hBuffer, sizeof(usOldMapIndex));
usMapIndex = usOldMapIndex;
}
else
LOADDATA(&usMapIndex, *hBuffer, sizeof(usMapIndex));
ExitGrid.Load(hBuffer, dMajorMapVersion);
//dnl ch44 280909 EXITGRID translation
gMapTrn.GetTrnCnt(usMapIndex);
//gMapTrn.GetTrnCnt(ExitGrid.usGridNo);//dnl ch56 151009 This is gridno in sector which size you don't know, so no translation here
AddExitGridToWorld(usMapIndex, &ExitGrid);
#else
ExitGrid.Load(hBuffer, dMajorMapVersion);
gMapTrn.GetTrnCnt(ExitGrid.iMapIndex);
usMapIndex = ExitGrid.iMapIndex;
AddExitGridToWorld(usMapIndex, &ExitGrid);
#endif
}
gfLoadingExitGrids = FALSE;
}
@@ -329,15 +207,6 @@ void SaveExitGrids(HWFILE hFile, UINT16 usNumExitGrids, FLOAT dMajorMapVersion,
{
if(GetExitGrid(i, &ExitGrid))
{
#if 0//dnl ch86 170214
if(dMajorMapVersion < 7.0)
{
UINT16 usOldMapIndex = i;
FileWrite(hFile, &usOldMapIndex, sizeof(usOldMapIndex), &uiBytesWritten);
}
else
FileWrite(hFile, &i, sizeof(i), &uiBytesWritten);
#endif
ExitGrid.Save(hFile, dMajorMapVersion, ubMinorMapVersion);
usNumSaved++;
}