New Feature: 2 new Iron Man game modes (by anv)

- Selectable at campaign start under "Extra Difficulty" label
- Soft Iron Man: No saving when in turn-based combat. Can save with enemies around (in sector) but only if still in real-time mode.
- Extreme Iron Man: No saving, except punctually at midnight - save screen opens by itself, so Player won't accidentally miss saving time window. Besides Player's save, game will be auto-saved at midnight too if auto-saving is on.
- New ja2_options.ini values for Extreme Iron Man setting: EXTREME_IRON_MAN_SAVING_TIME_NOTIFICATION, 


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7167 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2014-04-27 16:16:14 +00:00
parent 6a46bcfb91
commit 8b494003fd
34 changed files with 654 additions and 179 deletions
+14 -1
View File
@@ -1740,7 +1740,20 @@ void RequestTriggerExitFromMapscreen( INT8 bExitToWhere )
if( !CanGameBeSaved() )
{
//Display a message saying the player cant save now
DoMapMessageBox( MSG_BOX_BASIC_STYLE, zNewTacticalMessages[ TCTL_MSG__IRON_MAN_CANT_SAVE_NOW ], MAP_SCREEN, MSG_BOX_FLAG_OK, NULL );
switch( gGameOptions.ubIronManMode )
{
case 2:
DoMapMessageBox( MSG_BOX_BASIC_STYLE, zNewTacticalMessages[ TCTL_MSG__SOFT_IRON_MAN_CANT_SAVE_NOW ], MAP_SCREEN, MSG_BOX_FLAG_OK, NULL );
break;
case 3:
CHAR16 zTemp[320];
swprintf( zTemp, zNewTacticalMessages[ TCTL_MSG__EXTREME_IRON_MAN_CANT_SAVE_NOW ], gGameExternalOptions.ubExtremeIronManSavingHour);
DoMapMessageBox( MSG_BOX_BASIC_STYLE, zTemp, MAP_SCREEN, MSG_BOX_FLAG_OK, NULL );
break;
default:
DoMapMessageBox( MSG_BOX_BASIC_STYLE, zNewTacticalMessages[ TCTL_MSG__IRON_MAN_CANT_SAVE_NOW ], MAP_SCREEN, MSG_BOX_FLAG_OK, NULL );
break;
}
return;
}
}