New Feature: 2 new Iron Man game modes (by anv)

- Selectable at campaign start under "Extra Difficulty" label
- Soft Iron Man: No saving when in turn-based combat. Can save with enemies around (in sector) but only if still in real-time mode.
- Extreme Iron Man: No saving, except punctually at midnight - save screen opens by itself, so Player won't accidentally miss saving time window. Besides Player's save, game will be auto-saved at midnight too if auto-saving is on.
- New ja2_options.ini values for Extreme Iron Man setting: EXTREME_IRON_MAN_SAVING_TIME_NOTIFICATION, 


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7167 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2014-04-27 16:16:14 +00:00
parent 6a46bcfb91
commit 8b494003fd
34 changed files with 654 additions and 179 deletions
+2
View File
@@ -476,6 +476,8 @@ STR16 zGioNewTraitsImpossibleText[]=
STR16 gzIronManModeWarningText[]=
{
L"Sie haben sich für den Ironman-Modus entschieden. Mit dieser Einstellung können Sie das Spiel nicht speichern, wenn Feinde im Sektor sind. Sind Sie sicher, dass Sie im Ironman-Modus spielen wollen?",
L"You have chosen SOFT IRON MAN mode. This setting makes the game slightly more challenging as you will not be able to save your game during turn-based combat. This setting will affect the entire course of the game. Are you sure want to play in SOFT IRON MAN mode?",// TODO.Translate
L"You have chosen EXTREME IRON MAN mode. This setting makes the game way more challenging as you will be able to save your progress only once per day - at %02d:00. This setting will affect the entire course of the game. Do you seriously want to play in EXTREME IRON MAN mode?",// TODO.Translate
};
STR16 gzDisplayCoverText[]=