New Trait: SURVIVAL (new minor trait) gets the non-weapon parts of the ranger trait.

Requires GameDir >= r2213.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7756 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2015-02-27 23:23:03 +00:00
parent 3f615cc68b
commit 8bfb14e90a
48 changed files with 700 additions and 768 deletions
+6 -1
View File
@@ -74,6 +74,7 @@ UINT8 gusNewMinorTraitRemap[IMP_SKILL_TRAITS_NEW_NUMBER_MINOR_SKILLS] =
TEACHING_NT, // IMP_SKILL_TRAITS_NEW_TEACHING
SCOUTING_NT, // IMP_SKILL_TRAITS_NEW_SCOUTING
RADIO_OPERATOR_NT, // IMP_SKILL_TRAITS_NEW_RADIO_OPERATOR
SURVIVAL_NT, // IMP_SKILL_TRAITS_NEW_SURVIVAL
NO_SKILLTRAIT_NT, // IMP_SKILL_TRAITS_NEW_MINOR_NONE
};
@@ -462,7 +463,7 @@ void IMPMinorTraitDisplaySkills()
usPosX = IMP_MINOR_TRAIT__LEFT_COLUMN_START_X + IMP_MINOR_TRAIT__TEXT_OFFSET_X;
usPosY = IMP_MINOR_TRAIT__LEFT_COLUMN_START_Y + IMP_MINOR_TRAIT__TEXT_OFFSET_Y;
for( uiCnt=0; uiCnt<IMP_SKILL_TRAITS_NEW_NUMBER_MINOR_SKILLS; uiCnt++ )
for( uiCnt=0; uiCnt<IMP_SKILL_TRAITS_NEW_NUMBER_MINOR_SKILLS; ++uiCnt )
{
usBoxPosX = usPosX - IMP_MINOR_TRAIT__GREY_BOX_OFFSET_X;
usBoxPosY = usPosY - IMP_MINOR_TRAIT__GREY_BOX_OFFSET_Y;
@@ -674,6 +675,10 @@ void AddSelectedMinorTraitsToSkillsList()
case IMP_SKILL_TRAITS_NEW_RADIO_OPERATOR:
AddSkillToSkillList( RADIO_OPERATOR_NT );
break;
case IMP_SKILL_TRAITS_NEW_SURVIVAL:
AddSkillToSkillList( SURVIVAL_NT );
break;
default:
break;