mirror of
https://github.com/1dot13/source.git
synced 2026-08-19 14:20:30 +02:00
New Trait: SURVIVAL (new minor trait) gets the non-weapon parts of the ranger trait.
Requires GameDir >= r2213. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7756 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+11
-7
@@ -2524,32 +2524,34 @@ STR16 gzMercSkillTextNew[] =
|
||||
// new minor traits
|
||||
L"无线电操作员", // 21
|
||||
L"告发", // 22
|
||||
L"Survival",
|
||||
|
||||
// second names for major skills
|
||||
L"机枪手",
|
||||
L"机枪手", // 24
|
||||
L"掷弹兵",
|
||||
L"狙击手",
|
||||
L"游骑兵", // 26
|
||||
L"游骑兵",
|
||||
L"枪斗术",
|
||||
L"武术家",
|
||||
L"班长",
|
||||
L"工兵",
|
||||
L"军医",
|
||||
// placeholders for minor traits
|
||||
L"Placeholder", // 32
|
||||
L"Placeholder", // 33
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 37
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 41
|
||||
L"间谍", // 42
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 42
|
||||
L"间谍", // 43
|
||||
L"Placeholder", // for radio operator (minor trait)
|
||||
L"Placeholder", // for snitch (minor trait)
|
||||
L"更多...",
|
||||
L"Placeholder", // for survival (minor trait)
|
||||
L"更多...", // 47
|
||||
L"多种技能", // for VARIOUSSKILLS
|
||||
};
|
||||
//////////////////////////////////////////////////////////
|
||||
@@ -6868,6 +6870,8 @@ STR16 MissingIMPSkillsDescriptions[] =
|
||||
L"特工: 你让詹姆斯邦德甘拜下风! ± ", // L"Covert Operations: You make 007 look like an amateur! ± ",
|
||||
// Radio Operator
|
||||
L"无线电操作员:你通过使用通讯设备让队伍的战略和战术水平得到了提升。 ± ", //L"Radio Operator: Your usage of communication devices broaden your team's tactical and strategic skills. ± ",
|
||||
// Survival
|
||||
L"Survival: Nature is a second home to you. ± ", // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 NewInvMessage[] =
|
||||
|
||||
+14
-10
@@ -2519,34 +2519,36 @@ STR16 gzMercSkillTextNew[] =
|
||||
L"Covert Ops", // 20
|
||||
// new minor traits
|
||||
L"Radio Operator", // 21
|
||||
L"Snitch", // 22 // TODO.Translate
|
||||
L"Snitch", // 22
|
||||
L"Survival",
|
||||
|
||||
// second names for major skills
|
||||
L"Machinegunner", // 23
|
||||
L"Machinegunner", // 24
|
||||
L"Bombardier",
|
||||
L"Sniper",
|
||||
L"Ranger",
|
||||
L"Gunfighter", // 27
|
||||
L"Gunfighter",
|
||||
L"Martial Arts",
|
||||
L"Squadleader",
|
||||
L"Engineer",
|
||||
L"Doctor", // 31
|
||||
L"Doctor",
|
||||
// placeholders for minor traits
|
||||
L"Placeholder", // 32
|
||||
L"Placeholder", // 33
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 37
|
||||
L"Placeholder", // 38
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 41
|
||||
L"Spy", // 42
|
||||
L"Placeholder", // 42
|
||||
L"Spy", // 43
|
||||
L"Placeholder", // for radio operator (minor trait)
|
||||
L"Placeholder", // for snitch (minor trait)
|
||||
L"More...",
|
||||
L"various", // for VARIOUSSKILLS // TODO.Translate
|
||||
L"Placeholder", // for survival (minor trait)
|
||||
L"More...", // 47
|
||||
L"various", // for VARIOUSSKILLS
|
||||
};
|
||||
//////////////////////////////////////////////////////////
|
||||
|
||||
@@ -6872,6 +6874,8 @@ STR16 MissingIMPSkillsDescriptions[] =
|
||||
L"Covert Operations: You make 007 look like an amateur! ± ", // TODO.Translate
|
||||
// Radio Operator
|
||||
L"Radio Operator: Your usage of communication devices broaden your team's tactical and strategic skills. ± ", // TOO.Translate
|
||||
// Survival
|
||||
L"Survival: Nature is a second home to you. ± ", // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 NewInvMessage[] =
|
||||
|
||||
+12
-8
@@ -2524,32 +2524,34 @@ STR16 gzMercSkillTextNew[] =
|
||||
// new minor traits
|
||||
L"Radio Operator", // 21
|
||||
L"Snitch", // 22
|
||||
L"Survival",
|
||||
|
||||
// second names for major skills
|
||||
L"Machinegunner", // 23
|
||||
L"Machinegunner", // 24
|
||||
L"Bombardier",
|
||||
L"Sniper",
|
||||
L"Ranger",
|
||||
L"Gunfighter", // 27
|
||||
L"Gunfighter",
|
||||
L"Martial Arts",
|
||||
L"Squadleader",
|
||||
L"Engineer",
|
||||
L"Doctor", // 31
|
||||
L"Doctor",
|
||||
// placeholders for minor traits
|
||||
L"Placeholder", // 32
|
||||
L"Placeholder", // 33
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 37
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 41
|
||||
L"Spy", // 42
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 42
|
||||
L"Spy", // 43
|
||||
L"Placeholder", // for radio operator (minor trait)
|
||||
L"Placeholder", // for snitch (minor trait)
|
||||
L"More...", // 45
|
||||
L"Placeholder", // for survival (minor trait)
|
||||
L"More...", // 47
|
||||
L"various", // for VARIOUSSKILLS
|
||||
};
|
||||
//////////////////////////////////////////////////////////
|
||||
@@ -6866,6 +6868,8 @@ STR16 MissingIMPSkillsDescriptions[] =
|
||||
L"Covert Operations: You make 007 look like an amateur! ± ",
|
||||
// Radio Operator
|
||||
L"Radio Operator: Your usage of communication devices broaden your team's tactical and strategic skills. ± ",
|
||||
// Survival
|
||||
L"Survival: Nature is a second home to you. ± ",
|
||||
};
|
||||
|
||||
STR16 NewInvMessage[] =
|
||||
|
||||
@@ -2530,9 +2530,10 @@ STR16 gzMercSkillTextNew[] =
|
||||
// new minor traits
|
||||
L"Opérateur radio", // 21
|
||||
L"Infiltré", // 22
|
||||
L"Survival",
|
||||
|
||||
// second names for major skills
|
||||
L"Mitrailleur",
|
||||
L"Mitrailleur", // 24
|
||||
L"Bombardier",
|
||||
L"Sniper",
|
||||
L"Ranger",
|
||||
@@ -2542,7 +2543,7 @@ STR16 gzMercSkillTextNew[] =
|
||||
L"Ingénieur",
|
||||
L"Chirurgien",
|
||||
// placeholders for minor traits
|
||||
L"Placeholder", // 32
|
||||
L"Placeholder", // 33
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
@@ -2555,7 +2556,8 @@ STR16 gzMercSkillTextNew[] =
|
||||
L"Espion", // 42
|
||||
L"Placeholder", // for radio operator (minor trait)
|
||||
L"Placeholder", // for snitch (minor trait)
|
||||
L"Plus...", // 45
|
||||
L"Placeholder", // for survival (minor trait)
|
||||
L"Plus...", // 47
|
||||
L"Divers", // for VARIOUSSKILLS
|
||||
};
|
||||
//////////////////////////////////////////////////////////
|
||||
@@ -6870,6 +6872,8 @@ STR16 MissingIMPSkillsDescriptions[] =
|
||||
L"Déguisement : Vous ferez passer 007 pour un amateur ! ± ",
|
||||
// Radio Operator
|
||||
L"Opérateur radio : Votre maitrise des appareils de communication élargit le champs des compétences tactiques et stratégiques de votre équipe. ± ",
|
||||
// Survival
|
||||
L"Survival: Nature is a second home to you. ± ", // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 NewInvMessage[] =
|
||||
|
||||
+10
-6
@@ -2538,9 +2538,10 @@ STR16 gzMercSkillTextNew[] =
|
||||
// new minor traits
|
||||
L"Funker", // 21
|
||||
L"Snitch", // 22 // TODO.Translate
|
||||
L"Survival",
|
||||
|
||||
// second names for major skills
|
||||
L"MG-Veteran",
|
||||
L"MG-Veteran", // 24
|
||||
L"Artillerist",
|
||||
L"Scharfschütze",
|
||||
L"Jäger",
|
||||
@@ -2550,20 +2551,21 @@ STR16 gzMercSkillTextNew[] =
|
||||
L"Ingenieur",
|
||||
L"Arzt",
|
||||
// placeholders for minor traits
|
||||
L"Placeholder", // 32
|
||||
L"Placeholder", // 33
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 37
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 41
|
||||
L"Spion", // 42
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 42
|
||||
L"Spion", // 43
|
||||
L"Placeholder", // for radio operator (minor trait)
|
||||
L"Placeholder", // for snitch(minor trait)
|
||||
L"Mehr...",
|
||||
L"Placeholder", // for survival (minor trait)
|
||||
L"Mehr...", //47
|
||||
L"diverse", // for VARIOUSSKILLS
|
||||
};
|
||||
|
||||
@@ -6697,6 +6699,8 @@ STR16 MissingIMPSkillsDescriptions[] =
|
||||
L"Geheimagent: Neben Ihnen schaut 007 wie der reinste Amateur aus! ± ",
|
||||
// Radio Operator
|
||||
L"Radio Operator: Your usage of communication devices broaden your team's tactical and strategic skills. ± ", // TOO.Translate
|
||||
// Survival
|
||||
L"Survival: Nature is a second home to you. ± ", // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 NewInvMessage[] =
|
||||
|
||||
+15
-11
@@ -2517,34 +2517,36 @@ STR16 gzMercSkillTextNew[] =
|
||||
L"Covert Ops", // 20
|
||||
// new minor traits
|
||||
L"Radio Operator", // 21
|
||||
L"Snitch", // 22 // TODO.Translate
|
||||
L"Snitch", // 22
|
||||
L"Survival",
|
||||
|
||||
// second names for major skills
|
||||
L"Machinegunner", // 23
|
||||
L"Machinegunner", // 24
|
||||
L"Bombardier",
|
||||
L"Sniper",
|
||||
L"Ranger",
|
||||
L"Gunfighter", // 27
|
||||
L"Gunfighter",
|
||||
L"Martial Arts",
|
||||
L"Squadleader",
|
||||
L"Engineer",
|
||||
L"Doctor", // 31
|
||||
L"Doctor",
|
||||
// placeholders for minor traits
|
||||
L"Placeholder", // 32
|
||||
L"Placeholder", // 33
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 37
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 41
|
||||
L"Spy", // 42
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 42
|
||||
L"Spy", // 43
|
||||
L"Placeholder", // for radio operator (minor trait)
|
||||
L"Placeholder", // for snitch(minor trait)
|
||||
L"More...",
|
||||
L"various", // for VARIOUSSKILLS // TODO.Translate
|
||||
L"Placeholder", // for snitch (minor trait)
|
||||
L"Placeholder", // for survival (minor trait)
|
||||
L"More...", // 47
|
||||
L"various", // for VARIOUSSKILLS
|
||||
};
|
||||
//////////////////////////////////////////////////////////
|
||||
|
||||
@@ -6868,6 +6870,8 @@ STR16 MissingIMPSkillsDescriptions[] =
|
||||
L"Covert Operations: You make 007 look like an amateur! ± ", // TODO.Translate
|
||||
// Radio Operator
|
||||
L"Radio Operator: Your usage of communication devices broaden your team's tactical and strategic skills. ± ", // TOO.Translate
|
||||
// Survival
|
||||
L"Survival: Nature is a second home to you. ± ", // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 NewInvMessage[] =
|
||||
|
||||
@@ -89,6 +89,7 @@ STR16 gzIMPSkillTraitsTextNewMinor[]=
|
||||
L"教学",// L"Teaching",
|
||||
L"侦察",// L"Scouting",
|
||||
L"无线电操作员", //L"Radio Operator",
|
||||
L"Survival", //TODO.Translate
|
||||
|
||||
L"无",// L"None",
|
||||
L"I.M.P 副技能",// L"I.M.P. Minor Traits",
|
||||
@@ -149,14 +150,6 @@ STR16 gzIMPMajorTraitsHelpTextsRanger[]=
|
||||
L"使用散弹枪时-%d%s APs\n", //L"-%d%s APs to fire Shotguns\n",
|
||||
L"使用散弹枪增加%d次瞄准次数\n", //L"Adds %d more aim click for Shotguns\n",
|
||||
L"使用散弹枪增加%d次瞄准次数\n", //L"Adds %d more aim clicks for Shotguns\n",
|
||||
L"队伍在区域间步行移动的速度 +%d%s\n",// L"+%d%s group travelling speed between sectors if traveling by foot\n",
|
||||
L"队伍在区域间乘车移动的速度 +%d%s\n",// L"+%d%s group travelling speed between sectors if traveling in vehicle (except helicopter)\n",
|
||||
L"区域间移动时体力消耗 -%d%s\n",// L"-%d%s less energy spent for travelling between sectors\n",
|
||||
L"天气效果惩罚 -%d%s\n",// L"-%d%s weather penalties\n",
|
||||
L"迷彩涂装效果 +%d%s\n",// L"+%d%s camouflage effectiveness\n",
|
||||
L"迷彩涂装退色的速度 -%d%s\n",// L"-%d%s worn out speed of camouflage by water or time\n",
|
||||
L"Can spot tracks up to %d tiles away\n", // TODO.Translate
|
||||
|
||||
};
|
||||
STR16 gzIMPMajorTraitsHelpTextsGunslinger[]=
|
||||
{
|
||||
@@ -387,6 +380,17 @@ STR16 gzIMPMinorTraitsHelpTextsSnitch[]=
|
||||
L"+%d有效听觉范围\n",
|
||||
};
|
||||
|
||||
STR16 gzIMPMajorTraitsHelpTextsSurvival[] = // TODO.Translate
|
||||
{
|
||||
L"队伍在区域间步行移动的速度 +%d%s\n",// L"+%d%s group travelling speed between sectors if traveling by foot\n",
|
||||
L"队伍在区域间乘车移动的速度 +%d%s\n",// L"+%d%s group travelling speed between sectors if traveling in vehicle (except helicopter)\n",
|
||||
L"区域间移动时体力消耗 -%d%s\n",// L"-%d%s less energy spent for travelling between sectors\n",
|
||||
L"天气效果惩罚 -%d%s\n",// L"-%d%s weather penalties\n",
|
||||
//L"迷彩涂装效果 +%d%s\n",// L"+%d%s camouflage effectiveness\n",
|
||||
L"迷彩涂装退色的速度 -%d%s\n",// L"-%d%s worn out speed of camouflage by water or time\n",
|
||||
L"Can spot tracks up to %d tiles away\n", // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 gzIMPMinorTraitsHelpTextsNone[]=
|
||||
{
|
||||
L"无奖励",// L"No bonuses",
|
||||
|
||||
@@ -89,6 +89,7 @@ STR16 gzIMPSkillTraitsTextNewMinor[]=
|
||||
L"Teaching",
|
||||
L"Scouting",
|
||||
L"Radio Operator",
|
||||
L"Survival", //TODO.Translate
|
||||
|
||||
L"None",
|
||||
L"I.M.P. Minor Traits",
|
||||
@@ -149,13 +150,6 @@ STR16 gzIMPMajorTraitsHelpTextsRanger[]=
|
||||
L"-%d%s APs to fire Shotguns\n",
|
||||
L"Adds %d more aim click for Shotguns\n",
|
||||
L"Adds %d more aim clicks for Shotguns\n",
|
||||
L"+%d%s group traveling speed between sectors if traveling by foot\n",
|
||||
L"+%d%s group traveling speed between sectors if traveling in vehicle (except helicopter)\n",
|
||||
L"-%d%s less energy spent for travelling between sectors\n",
|
||||
L"-%d%s weather penalties\n",
|
||||
L"+%d%s camouflage effectiveness\n",
|
||||
L"-%d%s worn out speed of camouflage by water or time\n",
|
||||
L"Can spot tracks up to %d tiles away\n", // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 gzIMPMajorTraitsHelpTextsGunslinger[]=
|
||||
@@ -388,6 +382,16 @@ STR16 gzIMPMinorTraitsHelpTextsSnitch[]=
|
||||
L"+%d to effective hearing range\n", // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 gzIMPMajorTraitsHelpTextsSurvival[] = // TODO.Translate
|
||||
{
|
||||
L"+%d%s group traveling speed between sectors if traveling by foot\n",
|
||||
L"+%d%s group traveling speed between sectors if traveling in vehicle (except helicopter)\n",
|
||||
L"-%d%s less energy spent for travelling between sectors\n",
|
||||
L"-%d%s weather penalties\n",
|
||||
L"-%d%s worn out speed of camouflage by water or time\n",
|
||||
L"Can spot tracks up to %d tiles away\n",
|
||||
};
|
||||
|
||||
STR16 gzIMPMinorTraitsHelpTextsNone[]=
|
||||
{
|
||||
L"No bonuses",
|
||||
|
||||
@@ -32,6 +32,7 @@ extern STR16 gzIMPMinorTraitsHelpTextsDemolitions[];
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsTeaching[];
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsScouting[];
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsSnitch[];
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsSurvival[]; // added by Flugente
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsNone[];
|
||||
|
||||
extern STR16 gzIMPOldSkillTraitsHelpTexts[];
|
||||
|
||||
@@ -89,6 +89,7 @@ STR16 gzIMPSkillTraitsTextNewMinor[]=
|
||||
L"Teaching",
|
||||
L"Scouting",
|
||||
L"Radio Operator",
|
||||
L"Survival",
|
||||
|
||||
L"None",
|
||||
L"I.M.P. Minor Traits",
|
||||
@@ -149,13 +150,6 @@ STR16 gzIMPMajorTraitsHelpTextsRanger[]=
|
||||
L"-%d%s APs to fire Shotguns\n",
|
||||
L"Adds %d more aim click for Shotguns\n",
|
||||
L"Adds %d more aim clicks for Shotguns\n",
|
||||
L"+%d%s group traveling speed between sectors if traveling by foot\n",
|
||||
L"+%d%s group traveling speed between sectors if traveling in vehicle (except helicopter)\n",
|
||||
L"-%d%s less energy spent for travelling between sectors\n",
|
||||
L"-%d%s weather penalties\n",
|
||||
L"+%d%s camouflage effectiveness\n",
|
||||
L"-%d%s worn out speed of camouflage by water or time\n",
|
||||
L"Can spot tracks up to %d tiles away\n",
|
||||
};
|
||||
|
||||
STR16 gzIMPMajorTraitsHelpTextsGunslinger[]=
|
||||
@@ -388,6 +382,17 @@ STR16 gzIMPMinorTraitsHelpTextsSnitch[]=
|
||||
L"+%d to effective hearing range\n",
|
||||
};
|
||||
|
||||
STR16 gzIMPMajorTraitsHelpTextsSurvival[] =
|
||||
{
|
||||
L"+%d%s group traveling speed between sectors if traveling by foot\n",
|
||||
L"+%d%s group traveling speed between sectors if traveling in vehicle (except helicopter)\n",
|
||||
L"-%d%s less energy spent for travelling between sectors\n",
|
||||
L"-%d%s weather penalties\n",
|
||||
//L"+%d%s camouflage effectiveness\n",
|
||||
L"-%d%s worn out speed of camouflage by water or time\n",
|
||||
L"Can spot tracks up to %d tiles away\n",
|
||||
};
|
||||
|
||||
STR16 gzIMPMinorTraitsHelpTextsNone[]=
|
||||
{
|
||||
L"No bonuses",
|
||||
|
||||
@@ -32,6 +32,7 @@ extern STR16 gzIMPMinorTraitsHelpTextsDemolitions[];
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsTeaching[];
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsScouting[];
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsSnitch[];
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsSurvival[]; // added by Flugente
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsNone[];
|
||||
|
||||
extern STR16 gzIMPOldSkillTraitsHelpTexts[];
|
||||
|
||||
@@ -89,6 +89,7 @@ STR16 gzIMPSkillTraitsTextNewMinor[]=
|
||||
L"Instructeur",
|
||||
L"Reconnaissance",
|
||||
L"Opérateur radio",
|
||||
L"Survival", //TODO.Translate
|
||||
|
||||
L"Personne",
|
||||
L"IMP : Traits mineurs",
|
||||
@@ -150,14 +151,6 @@ STR16 gzIMPMajorTraitsHelpTextsRanger[]=
|
||||
L"-%d%s PA pour tirer avec les fusils à pompe\n",
|
||||
L"Ajoute un niveau de visée pour les fusils à pompe\n",
|
||||
L"Ajoute %d niveaux de visée pour les fusils à pompe\n",
|
||||
L"+%d%s de vitesse de déplacement du groupe entre les secteurs, s'ils sont à pied\n",
|
||||
L"+%d%s de vitesse de déplacement du groupe entre les secteurs, s'ils sont dans un véhicule (sauf l'hélicoptère)\n",
|
||||
L"-%d%s d'énergies nécessaire pour traverser les secteurs\n",
|
||||
L"-%d%s de pénalités du temps\n",
|
||||
L"+%d%s d'efficacité du camouflage\n",
|
||||
L"-%d%s de l'usure du camouflage due au temps ou à l'eau\n",
|
||||
L"Can spot tracks up to %d tiles away\n", // TODO.Translate
|
||||
|
||||
};
|
||||
STR16 gzIMPMajorTraitsHelpTextsGunslinger[]=
|
||||
{
|
||||
@@ -385,6 +378,18 @@ STR16 gzIMPMinorTraitsHelpTextsSnitch[]=
|
||||
L"Augmente votre réputation de %d tous les jours si le moral est bon.\n",
|
||||
L"+ %d de portée auditive\n",
|
||||
};
|
||||
|
||||
STR16 gzIMPMajorTraitsHelpTextsSurvival[] = // TODO.Translate
|
||||
{
|
||||
L"+%d%s de vitesse de déplacement du groupe entre les secteurs, s'ils sont à pied\n",
|
||||
L"+%d%s de vitesse de déplacement du groupe entre les secteurs, s'ils sont dans un véhicule (sauf l'hélicoptère)\n",
|
||||
L"-%d%s d'énergies nécessaire pour traverser les secteurs\n",
|
||||
L"-%d%s de pénalités du temps\n",
|
||||
//L"+%d%s d'efficacité du camouflage\n",
|
||||
L"-%d%s de l'usure du camouflage due au temps ou à l'eau\n",
|
||||
L"Can spot tracks up to %d tiles away\n", // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 gzIMPMinorTraitsHelpTextsNone[]=
|
||||
{
|
||||
L"Pas de bonus",
|
||||
|
||||
@@ -32,6 +32,7 @@ extern STR16 gzIMPMinorTraitsHelpTextsDemolitions[];
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsTeaching[];
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsScouting[];
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsSnitch[];
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsSurvival[]; // added by Flugente
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsNone[];
|
||||
|
||||
extern STR16 gzIMPOldSkillTraitsHelpTexts[];
|
||||
|
||||
@@ -89,6 +89,7 @@ STR16 gzIMPSkillTraitsTextNewMinor[]=
|
||||
L"Ausbilden", // alt. "Lehren"
|
||||
L"Aufklären", // alt. "Spähen"
|
||||
L"Funktechnik", // Alternative: Funk, Funkkommunikation [Leonidas]
|
||||
L"Survival", //TODO.Translate
|
||||
|
||||
L"Keine",
|
||||
L"B.S.E. Nebenfertigkeiten",
|
||||
@@ -149,13 +150,6 @@ STR16 gzIMPMajorTraitsHelpTextsRanger[]=
|
||||
L"-%d%s APs benötigt um Flinten abzufeuern\n",
|
||||
L"Gibt Flinten einen weiteren Zielklick\n",
|
||||
L"%d weitere Zielklicks für Flinten\n",
|
||||
L"+%d%s Marschgeschwindigkeit der Gruppe zwischen Sektoren zu Fuß\n",
|
||||
L"+%d%s Marschgeschwindigkeit der Gruppe zwischen Sektoren bei Benutzung von Fahrzeugen (außer dem Helikopter)\n",
|
||||
L"-%d%s weniger Energieverlust beim Reisen zwischen Sektoren\n",
|
||||
L"-%d%s Einfluss durch schlechtes Wetter\n",
|
||||
L"+%d%s Tarnungs-Effektivität\n",
|
||||
L"-%d%s Abnutzung von Tarnfarbe durch Wasser oder Zeit\n",
|
||||
L"Can spot tracks up to %d tiles away\n", // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 gzIMPMajorTraitsHelpTextsGunslinger[]=
|
||||
@@ -389,6 +383,17 @@ STR16 gzIMPMinorTraitsHelpTextsSnitch[]=
|
||||
L"Erhält +%d auf die Hörweite",
|
||||
};
|
||||
|
||||
STR16 gzIMPMajorTraitsHelpTextsSurvival[] =
|
||||
{
|
||||
L"+%d%s Marschgeschwindigkeit der Gruppe zwischen Sektoren zu Fuß\n",
|
||||
L"+%d%s Marschgeschwindigkeit der Gruppe zwischen Sektoren bei Benutzung von Fahrzeugen (außer dem Helikopter)\n",
|
||||
L"-%d%s weniger Energieverlust beim Reisen zwischen Sektoren\n",
|
||||
L"-%d%s Einfluss durch schlechtes Wetter\n",
|
||||
//L"+%d%s Tarnungs-Effektivität\n",
|
||||
L"-%d%s Abnutzung von Tarnfarbe durch Wasser oder Zeit\n",
|
||||
L"Kann Spuren bis zu %d Felder weit erkennen\n",
|
||||
};
|
||||
|
||||
STR16 gzIMPMinorTraitsHelpTextsNone[]=
|
||||
{
|
||||
L"Keine Boni",
|
||||
|
||||
@@ -32,6 +32,7 @@ extern STR16 gzIMPMinorTraitsHelpTextsDemolitions[];
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsTeaching[];
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsScouting[];
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsSnitch[];
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsSurvival[]; // added by Flugente
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsNone[];
|
||||
|
||||
extern STR16 gzIMPOldSkillTraitsHelpTexts[];
|
||||
|
||||
@@ -87,6 +87,7 @@ STR16 gzIMPSkillTraitsTextNewMinor[]=
|
||||
L"Teaching",
|
||||
L"Scouting",
|
||||
L"Radio Operator",
|
||||
L"Survival", //TODO.Translate
|
||||
|
||||
L"None",
|
||||
L"I.M.P. Minor Traits",
|
||||
@@ -147,13 +148,6 @@ STR16 gzIMPMajorTraitsHelpTextsRanger[]=
|
||||
L"-%d%s APs to fire Shotguns\n",
|
||||
L"Adds %d more aim click for Shotguns\n",
|
||||
L"Adds %d more aim clicks for Shotguns\n",
|
||||
L"+%d%s group traveling speed between sectors if traveling by foot\n",
|
||||
L"+%d%s group traveling speed between sectors if traveling in vehicle (except helicopter)\n",
|
||||
L"-%d%s less energy spent for travelling between sectors\n",
|
||||
L"-%d%s weather penalties\n",
|
||||
L"+%d%s camouflage effectiveness\n",
|
||||
L"-%d%s worn out speed of camouflage by water or time\n",
|
||||
L"Can spot tracks up to %d tiles away\n", // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 gzIMPMajorTraitsHelpTextsGunslinger[]=
|
||||
@@ -385,6 +379,17 @@ STR16 gzIMPMinorTraitsHelpTextsSnitch[]=
|
||||
L"Increases your reputation by %d every day if in good morale.\n", // TODO.Translate
|
||||
L"+%d to effective hearing range\n", // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 gzIMPMajorTraitsHelpTextsSurvival[] = // TODO.Translate
|
||||
{
|
||||
L"+%d%s group traveling speed between sectors if traveling by foot\n",
|
||||
L"+%d%s group traveling speed between sectors if traveling in vehicle (except helicopter)\n",
|
||||
L"-%d%s less energy spent for travelling between sectors\n",
|
||||
L"-%d%s weather penalties\n",
|
||||
L"-%d%s worn out speed of camouflage by water or time\n",
|
||||
L"Can spot tracks up to %d tiles away\n",
|
||||
};
|
||||
|
||||
STR16 gzIMPMinorTraitsHelpTextsNone[]=
|
||||
{
|
||||
L"No bonuses",
|
||||
|
||||
@@ -32,6 +32,7 @@ extern STR16 gzIMPMinorTraitsHelpTextsDemolitions[];
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsTeaching[];
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsScouting[];
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsSnitch[];
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsSurvival[]; // added by Flugente
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsNone[];
|
||||
|
||||
extern STR16 gzIMPOldSkillTraitsHelpTexts[];
|
||||
|
||||
@@ -89,6 +89,7 @@ STR16 gzIMPSkillTraitsTextNewMinor[]=
|
||||
L"Nauczanie",
|
||||
L"Zwiad",
|
||||
L"Radio Operator",
|
||||
L"Survival", //TODO.Translate
|
||||
|
||||
L"Brak",
|
||||
L"Pomniejsze cechy I.M.P",
|
||||
@@ -149,13 +150,6 @@ STR16 gzIMPMajorTraitsHelpTextsRanger[]=
|
||||
L"-%d%s APs to fire Shotguns\n",
|
||||
L"Adds %d more aim click for Shotguns\n",
|
||||
L"Adds %d more aim clicks for Shotguns\n",
|
||||
L"+%d%s group traveling speed between sectors if traveling by foot\n",
|
||||
L"+%d%s group traveling speed between sectors if traveling in vehicle (except helicopter)\n",
|
||||
L"-%d%s less energy spent for travelling between sectors\n",
|
||||
L"-%d%s weather penalties\n",
|
||||
L"+%d%s camouflage effectiveness\n",
|
||||
L"-%d%s worn out speed of camouflage by water or time\n",
|
||||
L"Can spot tracks up to %d tiles away\n", // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 gzIMPMajorTraitsHelpTextsGunslinger[]=
|
||||
@@ -385,9 +379,19 @@ STR16 gzIMPMinorTraitsHelpTextsSnitch[]=
|
||||
L"Może zbierać plotki w miastach.\n",
|
||||
L"Może zostać umieszczony w więzieniu jako tajniak.\n",
|
||||
L"Jeżeli w dobrym nastroju, poprawia twoją reputację o %d każdego dnia.\n",
|
||||
L"+%d zasięg słuchu\n",
|
||||
|
||||
L"+%d zasięg słuchu\n",
|
||||
};
|
||||
|
||||
STR16 gzIMPMajorTraitsHelpTextsSurvival[] = // TODO.Translate
|
||||
{
|
||||
L"+%d%s group traveling speed between sectors if traveling by foot\n",
|
||||
L"+%d%s group traveling speed between sectors if traveling in vehicle (except helicopter)\n",
|
||||
L"-%d%s less energy spent for travelling between sectors\n",
|
||||
L"-%d%s weather penalties\n",
|
||||
L"-%d%s worn out speed of camouflage by water or time\n",
|
||||
L"Can spot tracks up to %d tiles away\n",
|
||||
};
|
||||
|
||||
STR16 gzIMPMinorTraitsHelpTextsNone[]=
|
||||
{
|
||||
L"No bonuses",
|
||||
|
||||
@@ -32,6 +32,7 @@ extern STR16 gzIMPMinorTraitsHelpTextsDemolitions[];
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsTeaching[];
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsScouting[];
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsSnitch[];
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsSurvival[]; // added by Flugente
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsNone[];
|
||||
|
||||
extern STR16 gzIMPOldSkillTraitsHelpTexts[];
|
||||
|
||||
+25
-11
@@ -88,7 +88,8 @@ STR16 gzIMPSkillTraitsTextNewMinor[]=
|
||||
L"Подрывник", //Demolitions
|
||||
L"Инструктор", //Teaching
|
||||
L"Разведчик", //Scouting
|
||||
L"Радист",
|
||||
L"Радист", //Radio Operator
|
||||
L"Survival", //TODO.Translate
|
||||
|
||||
L"Нет",
|
||||
L"I.M.P.: Дополнительные навыки", //I.M.P. Minor Traits
|
||||
@@ -149,14 +150,6 @@ STR16 gzIMPMajorTraitsHelpTextsRanger[]=
|
||||
L"-%d%s ОД на выстрел из дробовика\n",
|
||||
L"+%d клик прицеливания для дробовиков\n",
|
||||
L"+%d кликов прицеливания для дробовиков\n",
|
||||
L"+%d%s к скорости передвижения группы между секторами, если идти пешком\n",
|
||||
L"+%d%s к скорости передвижения группы между секторами, \nесли передвигаться на транспорте (за исключением вертолёта)\n",
|
||||
L"-%d%s к затрате энергии при переходе между секторами\n", //меньше тратит сил
|
||||
L"-%d%s к штрафам от погодных условий\n",
|
||||
L"+%d%s к эффективности камуфляжа\n",
|
||||
L"-%d%s на скорость ухудшения камуфляжа от воды и времени\n",
|
||||
L"Can spot tracks up to %d tiles away\n", // TODO.Translate
|
||||
|
||||
};
|
||||
STR16 gzIMPMajorTraitsHelpTextsGunslinger[]=
|
||||
{
|
||||
@@ -267,6 +260,17 @@ STR16 gzIMPMajorTraitsHelpTextsRadioOperator[]=
|
||||
L"Может вызывать подкрепления из отрядов ополченцев из соседних секторов.\n",
|
||||
};
|
||||
|
||||
STR16 gzIMPMajorTraitsHelpTextsSurvival[] =
|
||||
{
|
||||
L"+%d%s к скорости передвижения группы между секторами, если идти пешком\n",
|
||||
L"+%d%s к скорости передвижения группы между секторами, \nесли передвигаться на транспорте (за исключением вертолёта)\n",
|
||||
L"-%d%s к затрате энергии при переходе между секторами\n", //меньше тратит сил
|
||||
L"-%d%s к штрафам от погодных условий\n",
|
||||
//L"+%d%s к эффективности камуфляжа\n",
|
||||
L"-%d%s на скорость ухудшения камуфляжа от воды и времени\n",
|
||||
L"Can spot tracks up to %d tiles away\n", // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 gzIMPMajorTraitsHelpTextsNone[]=
|
||||
{
|
||||
L"Нет преимуществ",
|
||||
@@ -381,9 +385,19 @@ STR16 gzIMPMinorTraitsHelpTextsSnitch[]=
|
||||
L"Может собирать слухи в городах.\n",
|
||||
L"Можно засылать в качестве доносчика в тюрьмы.\n",
|
||||
L"Увеличивает вашу репутацию на %d каждый день, если его боевой дух высок.\n",
|
||||
L"+%d фактической дальности слуха.\n",
|
||||
|
||||
L"+%d фактической дальности слуха.\n",
|
||||
};
|
||||
|
||||
STR16 gzIMPMajorTraitsHelpTextsSurvival[] = // TODO.Translate
|
||||
{
|
||||
L"+%d%s group traveling speed between sectors if traveling by foot\n",
|
||||
L"+%d%s group traveling speed between sectors if traveling in vehicle (except helicopter)\n",
|
||||
L"-%d%s less energy spent for travelling between sectors\n",
|
||||
L"-%d%s weather penalties\n",
|
||||
L"-%d%s worn out speed of camouflage by water or time\n",
|
||||
L"Can spot tracks up to %d tiles away\n",
|
||||
};
|
||||
|
||||
STR16 gzIMPMinorTraitsHelpTextsNone[]=
|
||||
{
|
||||
L"Нет преимуществ",
|
||||
|
||||
@@ -32,6 +32,7 @@ extern STR16 gzIMPMinorTraitsHelpTextsDemolitions[];
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsTeaching[];
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsScouting[];
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsSnitch[];
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsSurvival[]; // added by Flugente
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsNone[];
|
||||
|
||||
extern STR16 gzIMPOldSkillTraitsHelpTexts[];
|
||||
|
||||
+11
-6
@@ -2531,9 +2531,10 @@ STR16 gzMercSkillTextNew[] =
|
||||
// new minor traits
|
||||
L"Radiooperator", // 21
|
||||
L"Kapuś", // 22
|
||||
L"Survival",
|
||||
|
||||
// second names for major skills
|
||||
L"Strzelec RKMu",
|
||||
L"Strzelec RKMu", // 24
|
||||
L"Bombardier",
|
||||
L"Snajper",
|
||||
L"Myśliwy",
|
||||
@@ -2542,20 +2543,22 @@ STR16 gzMercSkillTextNew[] =
|
||||
L"Dowódca Drużyny",
|
||||
L"Inżynier",
|
||||
L"Doktor",
|
||||
L"Placeholder", // 32
|
||||
// placeholders for minor traits
|
||||
L"Placeholder", // 33
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 37
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 41
|
||||
L"Szpieg", // 42
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 42
|
||||
L"Szpieg", // 43
|
||||
L"Placeholder", // for radio operator (minor trait)
|
||||
L"Placeholder", // for snitch(minor trait)
|
||||
L"Więcej...",
|
||||
L"Placeholder", // for survival (minor trait)
|
||||
L"Więcej...", // 47
|
||||
L"różne", // for VARIOUSSKILLS
|
||||
};
|
||||
//////////////////////////////////////////////////////////
|
||||
@@ -6879,6 +6882,8 @@ STR16 MissingIMPSkillsDescriptions[] =
|
||||
L"Covert Operations: You make 007 look like an amateur! ± ", // TODO.Translate
|
||||
// Radio Operator
|
||||
L"Radio Operator: Your usage of communication devices broaden your team's tactical and strategic skills. ± ", // TOO.Translate
|
||||
// Survival
|
||||
L"Survival: Nature is a second home to you. ± ", // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 NewInvMessage[] =
|
||||
|
||||
+10
-5
@@ -2522,6 +2522,7 @@ STR16 gzMercSkillTextNew[] =
|
||||
// new minor traits
|
||||
L"Радист", // 21
|
||||
L"Осведомитель", // 22
|
||||
L"Survival",
|
||||
|
||||
// second names for major skills
|
||||
L"Пулемётчик", //Machinegunner
|
||||
@@ -2533,20 +2534,22 @@ STR16 gzMercSkillTextNew[] =
|
||||
L"Командир", //Squadleader
|
||||
L"Инженер", //Engineer
|
||||
L"Доктор", //Doctor
|
||||
L"Placeholder", // 32
|
||||
// placeholders for minor traits
|
||||
L"Placeholder", // 33
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 37
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 41
|
||||
L"Шпион", // 42
|
||||
L"Placeholder", // 42
|
||||
L"Шпион", // 43
|
||||
L"Placeholder", // for radio operator (minor trait)
|
||||
L"Placeholder", // for snitch(minor trait)
|
||||
L"Ещё...",
|
||||
L"Placeholder", // for survival (minor trait)
|
||||
L"Ещё...", // 47
|
||||
L"различные", // for VARIOUSSKILLS
|
||||
};
|
||||
//////////////////////////////////////////////////////////
|
||||
@@ -6863,6 +6866,8 @@ STR16 MissingIMPSkillsDescriptions[] =
|
||||
L"Шпион: Агент 007 по сравнению с вами - дилетант! ± ",
|
||||
// Radio Operator
|
||||
L"Радист: Использование вами средств связи позволяет расширить тактические и стратегические возможности команды. ± ",
|
||||
// Survival
|
||||
L"Survival: Nature is a second home to you. ± ", // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 NewInvMessage[] =
|
||||
|
||||
Reference in New Issue
Block a user