From 8c3902e1b68ba5628ad75f54944d96374298b8d9 Mon Sep 17 00:00:00 2001 From: Wanne Date: Tue, 13 Sep 2016 09:18:33 +0000 Subject: [PATCH] Fixed compilation error that was popping up when compiling a non English version git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8299 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Strategic/LuaInitNPCs.cpp | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/Strategic/LuaInitNPCs.cpp b/Strategic/LuaInitNPCs.cpp index 7a3efd1d..de318822 100644 --- a/Strategic/LuaInitNPCs.cpp +++ b/Strategic/LuaInitNPCs.cpp @@ -13242,21 +13242,21 @@ static int l_GetUsedLanguage( lua_State *L ) { INT32 val = 0; -#ifdef ENGLISH +#if defined(ENGLISH) val = 0; -#elif GERMAN +#elif defined(GERMAN) val = 1; -#elif RUSSIAN +#elif defined(RUSSIAN) val = 2; -#elif DUTCH +#elif defined(DUTCH) val = 3; -#elif POLISH +#elif defined(POLISH) val = 4; -#elif FRENCH +#elif defined(FRENCH) val = 5; -#elif ITALIAN +#elif defined(ITALIAN) val = 6; -#elif CHINESE +#elif defined(CHINESE) val = 7; #endif