The following options has been moved from the campaign start screen to JA2_Options.ini:

- New Chance to Hit System (now NCTH (Default: FALSE))

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23855&goto=354656&#msg_354656

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8625 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2018-09-29 21:14:00 +00:00
parent 2517351acc
commit 8c6f69fbb8
6 changed files with 18 additions and 230 deletions
+4 -1
View File
@@ -260,7 +260,7 @@ typedef struct
UINT8 ubFiller3; // Flugente: used to be BOOLEAN fInventoryCostsAP; // ubFiller: From 500 to 499
BOOLEAN fUseNCTH; // ubFiller: From 499 to 498
UINT8 ubFiller7; // Flugente: used to be BOOLEAN fUseNCTH; // ubFiller: From 499 to 498
UINT8 ubFiller4; // Flugente: used to be BOOLEAN fImprovedInterruptSystem; // ubFiller: From 498 to 497
UINT8 ubFiller5; // Flugente: used to be BOOLEAN fBackGround; // ubFiller: From 497 to 496
UINT8 ubFiller6; // Flugente: used to be BOOLEAN fFoodSystem; // ubFiler: From 496 to 495
@@ -364,6 +364,9 @@ typedef struct
UINT16 usAwardSpecialExpForQuests;
BOOLEAN fAllowWalkingWithWeaponRaised;
// Flugente: moved this to the ini from the option screen, as players might want to change it later on
BOOLEAN fUseNCTH;
////////////////////////////////////
// Kaiden: Vehicle Inventory change - Added for INI Option