The following options has been moved from the campaign start screen to JA2_Options.ini:

- New Chance to Hit System (now NCTH (Default: FALSE))

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23855&goto=354656&#msg_354656

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8625 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2018-09-29 21:14:00 +00:00
parent 2517351acc
commit 8c6f69fbb8
6 changed files with 18 additions and 230 deletions
-4
View File
@@ -2618,8 +2618,6 @@ void recieveSETTINGS (RPCParameters *rpcParameters) //recive settings from serve
gGameOptions.ubSquadSize = 6;
gGameOptions.fUseNCTH = FALSE;
// Server forces us to play with new Inventory, but NIV is not allowed on the client,
// because of wrong resolution or other stuff
if ( UsingNewInventorySystem() == true && !IsNIVModeValid(true) )
@@ -2825,8 +2823,6 @@ void reapplySETTINGS()
gGameOptions.ubSquadSize = 6;
gGameOptions.fUseNCTH = FALSE;
// WANNE - MP: We have to re-initialize the correct interface
if((UsingNewInventorySystem() == true) && IsNIVModeValid(true))
{