Data and Source v1.13 Mod High Resolution version from 2006-04-15

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@25 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-04-19 18:16:27 +00:00
parent 8b2d0e33aa
commit 8d448f9c64
83 changed files with 2125 additions and 3651 deletions
+57 -35
View File
@@ -3,8 +3,10 @@
ProjectType="Visual C++"
Version="7.10"
Name="ja2"
SccProjectName=""$/Jagged Alliance 2/Development/Programming/Jagged Alliance 2/Build", AVAAAAAA"
SccLocalPath="..\..\ja2\build">
SccProjectName=""
SccAuxPath=""
SccLocalPath=""
SccProvider="">
<Platforms>
<Platform
Name="Win32"/>
@@ -20,7 +22,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=".\Standard Gaming Platform,.\TileEngine,.\Tactical,.\Utils,.\TacticalAI,.\Editor,.\Strategic,.\laptop,.\,..\"
AdditionalIncludeDirectories="&quot;.\Standard Gaming Platform&quot;;.\TileEngine;.\Tactical;.\Utils;.\TacticalAI;.\Editor;.\Strategic;.\laptop;.\"
PreprocessorDefinitions="CALLBACKTIMER;PRECOMPILEDHEADERS;_DEBUG;WIN32;_WINDOWS;JA2;_VTUNE_PROFILING;XML_STATIC;CINTERFACE"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
@@ -33,14 +35,14 @@
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"
CompileAs="0"
CompileAs="2"
DisableSpecificWarnings="4292"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libexpatMT.lib mss32.lib winmm.lib smackw32.lib"
OutputFile="C:\Games\Jagged Alliance 2 v1.13\ja2_debug_wanne.exe"
OutputFile="C:\games\Jagged Alliance 2 Gold\ja2_debug.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories=".\..\..\Standard Gaming Platform\"
@@ -90,8 +92,8 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="\Standard Gaming Platform,.\TileEngine,.\Tactical,.\Utils,.\TacticalAI,.\Communications,.\Editor,.\Strategic,.\Laptop"
PreprocessorDefinitions="_DEBUG;JA2DEMO;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS"
AdditionalIncludeDirectories="&quot;.\Standard Gaming Platform&quot;;.\TileEngine;.\Tactical;.\Utils;.\TacticalAI;.\Editor;.\Strategic;.\laptop;.\"
PreprocessorDefinitions="_DEBUG;JA2DEMO;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS;XML_STATIC;CINTERFACE"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="JA2 All.h"
@@ -103,15 +105,16 @@
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"
CompileAs="0"/>
CompileAs="2"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib smackw32.lib mss32.lib"
AdditionalDependencies="libexpatMT.lib winmm.lib smackw32.lib mss32.lib"
OutputFile="d:\ja2demo\ja2.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
IgnoreDefaultLibraryNames="libcmt"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\Debug Demo/ja2.pdb"
GenerateMapFile="TRUE"
@@ -157,8 +160,8 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="\Standard Gaming Platform,.\TileEngine,.\Tactical,.\Utils,.\TacticalAI,.\Communications,.\Editor,.\Strategic,.\Laptop"
PreprocessorDefinitions="_DEBUG;BOUNDS_CHECKER;JA2DEMO;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS"
AdditionalIncludeDirectories="&quot;.\Standard Gaming Platform&quot;;.\TileEngine;.\Tactical;.\Utils;.\TacticalAI;.\Editor;.\Strategic;.\laptop;.\"
PreprocessorDefinitions="_DEBUG;BOUNDS_CHECKER;JA2DEMO;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS;XML_STATIC;CINTERFACE"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="JA2 All.h"
@@ -170,15 +173,16 @@
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"
CompileAs="0"/>
CompileAs="2"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib smackw32.lib mss32.lib"
OutputFile="..\..\ja2.exe"
AdditionalDependencies="libexpatMT.lib winmm.lib smackw32.lib mss32.lib"
OutputFile="d:\ja2demo\ja2.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
IgnoreDefaultLibraryNames="libcmt"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\Demo Bounds Checker/ja2.pdb"
GenerateMapFile="TRUE"
@@ -227,7 +231,7 @@
Optimization="2"
InlineFunctionExpansion="1"
OptimizeForProcessor="1"
AdditionalIncludeDirectories=".\Standard Gaming Platform,.\TileEngine,.\Tactical,.\Utils,.\TacticalAI,.\Communications,.\Editor,.\Strategic,.\laptop,.\"
AdditionalIncludeDirectories="&quot;.\Standard Gaming Platform&quot;;.\TileEngine;.\Tactical;.\Utils;.\TacticalAI;.\Editor;.\Strategic;.\laptop;.\"
PreprocessorDefinitions="RELEASE_WITH_DEBUG_INFO;NDEBUG;JA2DEMO;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS;XML_STATIC;CINTERFACE"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -242,15 +246,16 @@
WarningLevel="4"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
CompileAs="2"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib smackw32.lib mss32.lib"
AdditionalDependencies="libexpatMT.lib winmm.lib smackw32.lib mss32.lib"
OutputFile="d:\ja2demo\ja2.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
IgnoreDefaultLibraryNames="libcmt"
GenerateDebugInformation="TRUE"
GenerateMapFile="TRUE"
MapFileName=".\Demo Release with Debug/ja2.map"
@@ -298,10 +303,11 @@
Optimization="2"
InlineFunctionExpansion="1"
OptimizeForProcessor="1"
AdditionalIncludeDirectories=".\Standard Gaming Platform,.\TileEngine,.\Tactical,.\Utils,.\TacticalAI,.\Communications,.\Editor,.\Strategic,.\laptop,.\"
AdditionalIncludeDirectories="&quot;.\Standard Gaming Platform&quot;;.\TileEngine;.\Tactical;.\Utils;.\TacticalAI;.\Editor;.\Strategic;.\laptop;.\"
PreprocessorDefinitions="NDEBUG;RELEASE_WITH_DEBUG_INFO;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS;_VTUNE_PROFILING;XML_STATIC;CINTERFACE"
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="FALSE"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="JA2 All.h"
@@ -310,21 +316,24 @@
ObjectFile=".\Release with Debug/"
ProgramDataBaseFileName=".\Release with Debug/"
BrowseInformation="1"
WarningLevel="4"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
CompileAs="2"
DisableSpecificWarnings="4292;4189"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libexpatMT.lib winmm.lib smackw32.lib mss32.lib"
OutputFile="..\ja2_cvs.exe"
OutputFile="C:\games\Jagged Alliance 2 Gold\ja2_reldbg.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories=""
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="TRUE"
GenerateMapFile="TRUE"
MapFileName=".\Release with Debug/ja2_cvs.map"
MapFileName=".\Release with Debug/ja2.map"
SubSystem="2"
TargetMachine="1"/>
<Tool
@@ -366,8 +375,8 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="\Standard Gaming Platform,.\TileEngine,.\Tactical,.\Utils,.\TacticalAI,.\Communications,.\Editor,.\Strategic,.\Laptop"
PreprocessorDefinitions="_DEBUG;BOUNDS_CHECKER;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS;_VTUNE_PROFILING"
AdditionalIncludeDirectories="&quot;.\Standard Gaming Platform&quot;;.\TileEngine;.\Tactical;.\Utils;.\TacticalAI;.\Editor;.\Strategic;.\laptop;.\"
PreprocessorDefinitions="_DEBUG;BOUNDS_CHECKER;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS;_VTUNE_PROFILING;XML_STATIC;CINTERFACE"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="JA2 All.h"
@@ -379,15 +388,17 @@
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"
CompileAs="0"/>
CompileAs="2"
DisableSpecificWarnings="4292"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="vtuneapi.lib winmm.lib smackw32.lib mss32.lib"
AdditionalDependencies="libexpatMT.lib winmm.lib smackw32.lib mss32.lib"
OutputFile="\ja2\ja2.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
IgnoreDefaultLibraryNames="libcmt"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\Bounds Checker/ja2.pdb"
GenerateMapFile="TRUE"
@@ -436,8 +447,8 @@
Optimization="2"
InlineFunctionExpansion="1"
OptimizeForProcessor="1"
AdditionalIncludeDirectories="\Standard Gaming Platform,.\TileEngine,.\Tactical,.\Utils,.\TacticalAI,.\Communications,.\Editor,.\Strategic,.\laptop"
PreprocessorDefinitions="RELEASE_WITH_DEBUG_INFO;NDEBUG;JA2DEMO;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS"
AdditionalIncludeDirectories="&quot;.\Standard Gaming Platform&quot;;.\TileEngine;.\Tactical;.\Utils;.\TacticalAI;.\Editor;.\Strategic;.\laptop;.\"
PreprocessorDefinitions="RELEASE_WITH_DEBUG_INFO;NDEBUG;JA2DEMO;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS;XML_STATIC;CINTERFACE"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
@@ -451,15 +462,16 @@
WarningLevel="4"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
CompileAs="2"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib smackw32.lib mss32.lib"
AdditionalDependencies="libexpatMT.lib winmm.lib smackw32.lib mss32.lib"
OutputFile="d:\ja2demo\ja2.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
IgnoreDefaultLibraryNames="libcmt"
GenerateDebugInformation="TRUE"
GenerateMapFile="TRUE"
MapFileName=".\Release Demo/ja2.map"
@@ -505,9 +517,13 @@
Name="VCCLCompilerTool"
AdditionalOptions="/O2b2 "
Optimization="2"
InlineFunctionExpansion="2"
OptimizeForProcessor="1"
AdditionalIncludeDirectories=".\Standard Gaming Platform,.\TileEngine,.\Tactical,.\Utils,.\TacticalAI,.\Editor,.\Strategic,.\laptop,.\"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="1"
EnableIntrinsicFunctions="TRUE"
FavorSizeOrSpeed="1"
OptimizeForProcessor="3"
OptimizeForWindowsApplication="TRUE"
AdditionalIncludeDirectories="&quot;.\Standard Gaming Platform&quot;;.\TileEngine;.\Tactical;.\Utils;.\TacticalAI;.\Editor;.\Strategic;.\laptop;.\"
PreprocessorDefinitions="CALLBACKTIMER;PRECOMPILEDHEADERS;NDEBUG;WIN32;_WINDOWS;JA2;XML_STATIC;CINTERFACE"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -522,15 +538,18 @@
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
CompileAs="2"
DisableSpecificWarnings="4292"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libexpatMT.lib winmm.lib smackw32.lib mss32.lib"
OutputFile="C:\Games\Jagged Alliance 2 v1.13\ja2_release_wanne.exe"
OutputFile="C:\Games\Jagged Alliance 2 Gold\ja2.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories=".\..\..\Standard Gaming Platform\"
IgnoreDefaultLibraryNames=""
GenerateMapFile="TRUE"
MapFileName=".\Release/ja2_cvs.map"
SubSystem="2"
@@ -2377,6 +2396,9 @@
<File
RelativePath="GameSettings.h">
</File>
<File
RelativePath=".\Init.h">
</File>
<File
RelativePath="JA2 All.h">
</File>