mirror of
https://github.com/1dot13/source.git
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Data and Source v1.13 Mod High Resolution version from 2006-04-15
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@25 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+57
-35
@@ -3,8 +3,10 @@
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ProjectType="Visual C++"
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Version="7.10"
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Name="ja2"
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SccProjectName=""$/Jagged Alliance 2/Development/Programming/Jagged Alliance 2/Build", AVAAAAAA"
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SccLocalPath="..\..\ja2\build">
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SccProjectName=""
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SccAuxPath=""
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SccLocalPath=""
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SccProvider="">
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<Platforms>
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<Platform
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Name="Win32"/>
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@@ -20,7 +22,7 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=".\Standard Gaming Platform,.\TileEngine,.\Tactical,.\Utils,.\TacticalAI,.\Editor,.\Strategic,.\laptop,.\,..\"
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AdditionalIncludeDirectories="".\Standard Gaming Platform";.\TileEngine;.\Tactical;.\Utils;.\TacticalAI;.\Editor;.\Strategic;.\laptop;.\"
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PreprocessorDefinitions="CALLBACKTIMER;PRECOMPILEDHEADERS;_DEBUG;WIN32;_WINDOWS;JA2;_VTUNE_PROFILING;XML_STATIC;CINTERFACE"
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RuntimeLibrary="1"
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UsePrecompiledHeader="2"
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@@ -33,14 +35,14 @@
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WarningLevel="3"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="4"
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CompileAs="0"
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CompileAs="2"
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DisableSpecificWarnings="4292"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="libexpatMT.lib mss32.lib winmm.lib smackw32.lib"
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OutputFile="C:\Games\Jagged Alliance 2 v1.13\ja2_debug_wanne.exe"
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OutputFile="C:\games\Jagged Alliance 2 Gold\ja2_debug.exe"
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LinkIncremental="2"
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SuppressStartupBanner="TRUE"
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AdditionalLibraryDirectories=".\..\..\Standard Gaming Platform\"
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@@ -90,8 +92,8 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="\Standard Gaming Platform,.\TileEngine,.\Tactical,.\Utils,.\TacticalAI,.\Communications,.\Editor,.\Strategic,.\Laptop"
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PreprocessorDefinitions="_DEBUG;JA2DEMO;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS"
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AdditionalIncludeDirectories="".\Standard Gaming Platform";.\TileEngine;.\Tactical;.\Utils;.\TacticalAI;.\Editor;.\Strategic;.\laptop;.\"
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PreprocessorDefinitions="_DEBUG;JA2DEMO;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS;XML_STATIC;CINTERFACE"
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RuntimeLibrary="1"
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UsePrecompiledHeader="2"
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PrecompiledHeaderThrough="JA2 All.h"
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@@ -103,15 +105,16 @@
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WarningLevel="3"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="4"
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CompileAs="0"/>
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CompileAs="2"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="winmm.lib smackw32.lib mss32.lib"
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AdditionalDependencies="libexpatMT.lib winmm.lib smackw32.lib mss32.lib"
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OutputFile="d:\ja2demo\ja2.exe"
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LinkIncremental="2"
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SuppressStartupBanner="TRUE"
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IgnoreDefaultLibraryNames="libcmt"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile=".\Debug Demo/ja2.pdb"
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GenerateMapFile="TRUE"
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@@ -157,8 +160,8 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="\Standard Gaming Platform,.\TileEngine,.\Tactical,.\Utils,.\TacticalAI,.\Communications,.\Editor,.\Strategic,.\Laptop"
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PreprocessorDefinitions="_DEBUG;BOUNDS_CHECKER;JA2DEMO;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS"
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AdditionalIncludeDirectories="".\Standard Gaming Platform";.\TileEngine;.\Tactical;.\Utils;.\TacticalAI;.\Editor;.\Strategic;.\laptop;.\"
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PreprocessorDefinitions="_DEBUG;BOUNDS_CHECKER;JA2DEMO;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS;XML_STATIC;CINTERFACE"
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RuntimeLibrary="1"
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UsePrecompiledHeader="2"
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PrecompiledHeaderThrough="JA2 All.h"
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@@ -170,15 +173,16 @@
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WarningLevel="3"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="4"
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CompileAs="0"/>
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CompileAs="2"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="winmm.lib smackw32.lib mss32.lib"
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OutputFile="..\..\ja2.exe"
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AdditionalDependencies="libexpatMT.lib winmm.lib smackw32.lib mss32.lib"
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OutputFile="d:\ja2demo\ja2.exe"
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LinkIncremental="2"
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SuppressStartupBanner="TRUE"
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IgnoreDefaultLibraryNames="libcmt"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile=".\Demo Bounds Checker/ja2.pdb"
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GenerateMapFile="TRUE"
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@@ -227,7 +231,7 @@
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Optimization="2"
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InlineFunctionExpansion="1"
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OptimizeForProcessor="1"
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AdditionalIncludeDirectories=".\Standard Gaming Platform,.\TileEngine,.\Tactical,.\Utils,.\TacticalAI,.\Communications,.\Editor,.\Strategic,.\laptop,.\"
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AdditionalIncludeDirectories="".\Standard Gaming Platform";.\TileEngine;.\Tactical;.\Utils;.\TacticalAI;.\Editor;.\Strategic;.\laptop;.\"
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PreprocessorDefinitions="RELEASE_WITH_DEBUG_INFO;NDEBUG;JA2DEMO;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS;XML_STATIC;CINTERFACE"
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StringPooling="TRUE"
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RuntimeLibrary="0"
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@@ -242,15 +246,16 @@
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WarningLevel="4"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="3"
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CompileAs="0"/>
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CompileAs="2"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="winmm.lib smackw32.lib mss32.lib"
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AdditionalDependencies="libexpatMT.lib winmm.lib smackw32.lib mss32.lib"
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OutputFile="d:\ja2demo\ja2.exe"
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LinkIncremental="1"
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SuppressStartupBanner="TRUE"
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IgnoreDefaultLibraryNames="libcmt"
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GenerateDebugInformation="TRUE"
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GenerateMapFile="TRUE"
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MapFileName=".\Demo Release with Debug/ja2.map"
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@@ -298,10 +303,11 @@
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Optimization="2"
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InlineFunctionExpansion="1"
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OptimizeForProcessor="1"
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AdditionalIncludeDirectories=".\Standard Gaming Platform,.\TileEngine,.\Tactical,.\Utils,.\TacticalAI,.\Communications,.\Editor,.\Strategic,.\laptop,.\"
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AdditionalIncludeDirectories="".\Standard Gaming Platform";.\TileEngine;.\Tactical;.\Utils;.\TacticalAI;.\Editor;.\Strategic;.\laptop;.\"
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PreprocessorDefinitions="NDEBUG;RELEASE_WITH_DEBUG_INFO;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS;_VTUNE_PROFILING;XML_STATIC;CINTERFACE"
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StringPooling="TRUE"
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RuntimeLibrary="0"
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BufferSecurityCheck="FALSE"
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EnableFunctionLevelLinking="TRUE"
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UsePrecompiledHeader="2"
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PrecompiledHeaderThrough="JA2 All.h"
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@@ -310,21 +316,24 @@
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ObjectFile=".\Release with Debug/"
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ProgramDataBaseFileName=".\Release with Debug/"
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BrowseInformation="1"
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WarningLevel="4"
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WarningLevel="3"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="3"
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CompileAs="0"/>
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CompileAs="2"
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DisableSpecificWarnings="4292;4189"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="libexpatMT.lib winmm.lib smackw32.lib mss32.lib"
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OutputFile="..\ja2_cvs.exe"
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OutputFile="C:\games\Jagged Alliance 2 Gold\ja2_reldbg.exe"
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LinkIncremental="1"
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SuppressStartupBanner="TRUE"
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AdditionalLibraryDirectories=""
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IgnoreDefaultLibraryNames=""
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GenerateDebugInformation="TRUE"
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GenerateMapFile="TRUE"
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MapFileName=".\Release with Debug/ja2_cvs.map"
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MapFileName=".\Release with Debug/ja2.map"
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SubSystem="2"
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TargetMachine="1"/>
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<Tool
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@@ -366,8 +375,8 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="\Standard Gaming Platform,.\TileEngine,.\Tactical,.\Utils,.\TacticalAI,.\Communications,.\Editor,.\Strategic,.\Laptop"
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PreprocessorDefinitions="_DEBUG;BOUNDS_CHECKER;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS;_VTUNE_PROFILING"
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AdditionalIncludeDirectories="".\Standard Gaming Platform";.\TileEngine;.\Tactical;.\Utils;.\TacticalAI;.\Editor;.\Strategic;.\laptop;.\"
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PreprocessorDefinitions="_DEBUG;BOUNDS_CHECKER;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS;_VTUNE_PROFILING;XML_STATIC;CINTERFACE"
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RuntimeLibrary="1"
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UsePrecompiledHeader="2"
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PrecompiledHeaderThrough="JA2 All.h"
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@@ -379,15 +388,17 @@
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WarningLevel="3"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="4"
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CompileAs="0"/>
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CompileAs="2"
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DisableSpecificWarnings="4292"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="vtuneapi.lib winmm.lib smackw32.lib mss32.lib"
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AdditionalDependencies="libexpatMT.lib winmm.lib smackw32.lib mss32.lib"
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OutputFile="\ja2\ja2.exe"
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LinkIncremental="2"
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SuppressStartupBanner="TRUE"
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IgnoreDefaultLibraryNames="libcmt"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile=".\Bounds Checker/ja2.pdb"
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GenerateMapFile="TRUE"
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@@ -436,8 +447,8 @@
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Optimization="2"
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InlineFunctionExpansion="1"
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OptimizeForProcessor="1"
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AdditionalIncludeDirectories="\Standard Gaming Platform,.\TileEngine,.\Tactical,.\Utils,.\TacticalAI,.\Communications,.\Editor,.\Strategic,.\laptop"
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PreprocessorDefinitions="RELEASE_WITH_DEBUG_INFO;NDEBUG;JA2DEMO;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS"
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AdditionalIncludeDirectories="".\Standard Gaming Platform";.\TileEngine;.\Tactical;.\Utils;.\TacticalAI;.\Editor;.\Strategic;.\laptop;.\"
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PreprocessorDefinitions="RELEASE_WITH_DEBUG_INFO;NDEBUG;JA2DEMO;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS;XML_STATIC;CINTERFACE"
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StringPooling="TRUE"
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="TRUE"
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@@ -451,15 +462,16 @@
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WarningLevel="4"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="3"
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CompileAs="0"/>
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CompileAs="2"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="winmm.lib smackw32.lib mss32.lib"
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AdditionalDependencies="libexpatMT.lib winmm.lib smackw32.lib mss32.lib"
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OutputFile="d:\ja2demo\ja2.exe"
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LinkIncremental="1"
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SuppressStartupBanner="TRUE"
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IgnoreDefaultLibraryNames="libcmt"
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GenerateDebugInformation="TRUE"
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GenerateMapFile="TRUE"
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MapFileName=".\Release Demo/ja2.map"
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@@ -505,9 +517,13 @@
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Name="VCCLCompilerTool"
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AdditionalOptions="/O2b2 "
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Optimization="2"
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InlineFunctionExpansion="2"
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OptimizeForProcessor="1"
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AdditionalIncludeDirectories=".\Standard Gaming Platform,.\TileEngine,.\Tactical,.\Utils,.\TacticalAI,.\Editor,.\Strategic,.\laptop,.\"
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GlobalOptimizations="TRUE"
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InlineFunctionExpansion="1"
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EnableIntrinsicFunctions="TRUE"
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FavorSizeOrSpeed="1"
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OptimizeForProcessor="3"
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OptimizeForWindowsApplication="TRUE"
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AdditionalIncludeDirectories="".\Standard Gaming Platform";.\TileEngine;.\Tactical;.\Utils;.\TacticalAI;.\Editor;.\Strategic;.\laptop;.\"
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PreprocessorDefinitions="CALLBACKTIMER;PRECOMPILEDHEADERS;NDEBUG;WIN32;_WINDOWS;JA2;XML_STATIC;CINTERFACE"
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StringPooling="TRUE"
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RuntimeLibrary="0"
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@@ -522,15 +538,18 @@
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WarningLevel="3"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="3"
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CompileAs="0"/>
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CompileAs="2"
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DisableSpecificWarnings="4292"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="libexpatMT.lib winmm.lib smackw32.lib mss32.lib"
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OutputFile="C:\Games\Jagged Alliance 2 v1.13\ja2_release_wanne.exe"
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OutputFile="C:\Games\Jagged Alliance 2 Gold\ja2.exe"
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LinkIncremental="1"
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SuppressStartupBanner="TRUE"
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AdditionalLibraryDirectories=".\..\..\Standard Gaming Platform\"
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IgnoreDefaultLibraryNames=""
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GenerateMapFile="TRUE"
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MapFileName=".\Release/ja2_cvs.map"
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SubSystem="2"
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@@ -2377,6 +2396,9 @@
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<File
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RelativePath="GameSettings.h">
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</File>
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<File
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RelativePath=".\Init.h">
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</File>
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<File
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RelativePath="JA2 All.h">
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</File>
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