Data and Source v1.13 Mod High Resolution version from 2006-04-15

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@25 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-04-19 18:16:27 +00:00
parent 8b2d0e33aa
commit 8d448f9c64
83 changed files with 2125 additions and 3651 deletions
+2
View File
@@ -163,6 +163,7 @@ void StartPlayerTeamTurn( BOOLEAN fDoBattleSnd, BOOLEAN fEnteringCombatMode )
// Check if this guy is able to be selected....
if ( MercPtrs[ gusSelectedSoldier ]->bLife < OKLIFE )
{
DebugMsg(TOPIC_JA2,DBG_LEVEL_3,String("StartPlayerTeamTurn: SelectNextAvailSoldier"));
SelectNextAvailSoldier( MercPtrs[ gusSelectedSoldier ] );
}
@@ -924,6 +925,7 @@ void EndInterrupt( BOOLEAN fMarkInterruptOccurred )
// Select soldier....
if ( MercPtrs[ ubInterruptedSoldier ]->bLife < OKLIFE )
{
DebugMsg(TOPIC_JA2,DBG_LEVEL_3,String("EndInterrupt: SelectNextAvailSoldier"));
SelectNextAvailSoldier( MercPtrs[ ubInterruptedSoldier ] );
}
else