mirror of
https://github.com/1dot13/source.git
synced 2026-07-29 13:52:17 +02:00
Data and Source v1.13 Mod High Resolution version from 2006-04-15
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@25 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -109,6 +109,10 @@ INT8 FromWorldFlagsToSmokeType( UINT8 ubWorldFlags )
|
||||
{
|
||||
return( MUSTARDGAS_SMOKE_EFFECT );
|
||||
}
|
||||
else if ( ubWorldFlags & MAPELEMENT_EXT_BURNABLEGAS )
|
||||
{
|
||||
return( BURNABLEGAS_SMOKE_EFFECT );
|
||||
}
|
||||
else if ( ubWorldFlags & MAPELEMENT_EXT_CREATUREGAS )
|
||||
{
|
||||
return( CREATURE_SMOKE_EFFECT );
|
||||
@@ -139,6 +143,11 @@ UINT8 FromSmokeTypeToWorldFlags( INT8 bType )
|
||||
return( MAPELEMENT_EXT_MUSTARDGAS );
|
||||
break;
|
||||
|
||||
case BURNABLEGAS_SMOKE_EFFECT:
|
||||
|
||||
return( MAPELEMENT_EXT_BURNABLEGAS );
|
||||
break;
|
||||
|
||||
case CREATURE_SMOKE_EFFECT:
|
||||
|
||||
return( MAPELEMENT_EXT_CREATUREGAS );
|
||||
@@ -188,6 +197,13 @@ INT32 NewSmokeEffect( INT16 sGridNo, UINT16 usItem, INT8 bLevel, UINT8 ubOwner )
|
||||
ubStartRadius = Explosive[ Item[ usItem ].ubClassIndex ].ubStartRadius;
|
||||
break;
|
||||
|
||||
case EXPLOSV_BURNABLEGAS:
|
||||
|
||||
bSmokeEffectType = BURNABLEGAS_SMOKE_EFFECT;
|
||||
ubDuration = Explosive[ Item[ usItem ].ubClassIndex ].ubDuration;
|
||||
ubStartRadius = Explosive[ Item[ usItem ].ubClassIndex ].ubStartRadius;
|
||||
break;
|
||||
|
||||
case EXPLOSV_TEARGAS:
|
||||
bSmokeEffectType = TEARGAS_SMOKE_EFFECT;
|
||||
ubDuration = Explosive[ Item[ usItem ].ubClassIndex ].ubDuration;
|
||||
@@ -377,6 +393,25 @@ void AddSmokeEffectToTile( INT32 iSmokeEffectID, INT8 bType, INT16 sGridNo, INT8
|
||||
}
|
||||
break;
|
||||
|
||||
case BURNABLEGAS_SMOKE_EFFECT:
|
||||
|
||||
if ( !( gGameSettings.fOptions[ TOPTION_ANIMATE_SMOKE ] ) )
|
||||
{
|
||||
strcpy( AniParams.zCachedFile, "TILECACHE\\FLAMCHZE.STI" );
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( fDissipating )
|
||||
{
|
||||
strcpy( AniParams.zCachedFile, "TILECACHE\\smalflam.STI" );
|
||||
}
|
||||
else
|
||||
{
|
||||
strcpy( AniParams.zCachedFile, "TILECACHE\\FLAMETH2.STI" );
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case CREATURE_SMOKE_EFFECT:
|
||||
|
||||
if ( !( gGameSettings.fOptions[ TOPTION_ANIMATE_SMOKE ] ) )
|
||||
|
||||
Reference in New Issue
Block a user