mirror of
https://github.com/1dot13/source.git
synced 2026-08-19 14:20:30 +02:00
Data and Source v1.13 Mod High Resolution version from 2006-04-15
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@25 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -3,8 +3,10 @@
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ProjectType="Visual C++"
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Version="7.10"
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Name="TileEngine"
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SccProjectName=""$/Jagged Alliance 2/Development/Programming/Jagged Alliance 2/Build", AVAAAAAA"
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SccLocalPath="..\..\..\ja2\build">
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SccProjectName=""
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SccAuxPath=""
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SccLocalPath=""
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SccProvider="">
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<Platforms>
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<Platform
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Name="Win32"/>
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@@ -20,8 +22,8 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="\Standard Gaming Platform,\ja2\Build,\ja2\Build\Tactical,\ja2\Build\Utils,\ja2\build\TacticalAI,\ja2\build\Editor,\ja2\build\strategic,\ja2\build\Laptop"
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PreprocessorDefinitions="_DEBUG;BOUNDS_CHECKER;JA2DEMO;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS"
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AdditionalIncludeDirectories=""..\Standard Gaming Platform";..\;..\Tactical;..\Utils;..\tacticalai;..\Editor;..\strategic;..\Laptop;.\"
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PreprocessorDefinitions="_DEBUG;BOUNDS_CHECKER;JA2DEMO;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS;XML_STATIC;CINTERFACE"
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RuntimeLibrary="1"
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UsePrecompiledHeader="2"
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PrecompiledHeaderThrough="TileEngine All.h"
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@@ -33,7 +35,7 @@
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WarningLevel="3"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="1"
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CompileAs="0"/>
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CompileAs="2"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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@@ -70,8 +72,8 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="\Standard Gaming Platform,\ja2\Build,\ja2\Build\Tactical,\ja2\Build\Utils,\ja2\build\TacticalAI,\ja2\build\Editor,\ja2\build\strategic,\ja2\build\Laptop"
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PreprocessorDefinitions="_DEBUG;BOUNDS_CHECKER;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS;_VTUNE_PROFILING"
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AdditionalIncludeDirectories=""..\Standard Gaming Platform";..\;..\Tactical;..\Utils;..\tacticalai;..\Editor;..\strategic;..\Laptop;.\"
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PreprocessorDefinitions="_DEBUG;BOUNDS_CHECKER;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS;_VTUNE_PROFILING;XML_STATIC;CINTERFACE"
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RuntimeLibrary="1"
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UsePrecompiledHeader="2"
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PrecompiledHeaderThrough="TileEngine All.h"
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@@ -83,7 +85,8 @@
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WarningLevel="3"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="1"
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CompileAs="0"/>
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CompileAs="2"
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DisableSpecificWarnings="4292"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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@@ -121,8 +124,13 @@
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Name="VCCLCompilerTool"
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AdditionalOptions="/O2b2 "
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Optimization="2"
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GlobalOptimizations="TRUE"
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InlineFunctionExpansion="1"
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AdditionalIncludeDirectories="..\Standard Gaming Platform,..\,..\Tactical,..\Utils,..\tacticalai,..\Editor,..\strategic,..\Laptop,.\"
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EnableIntrinsicFunctions="TRUE"
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FavorSizeOrSpeed="1"
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OptimizeForProcessor="3"
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OptimizeForWindowsApplication="TRUE"
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AdditionalIncludeDirectories=""..\Standard Gaming Platform";..\;..\Tactical;..\Utils;..\tacticalai;..\Editor;..\strategic;..\Laptop;.\"
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PreprocessorDefinitions="CALLBACKTIMER;PRECOMPILEDHEADERS;NDEBUG;WIN32;_WINDOWS;JA2;XML_STATIC;CINTERFACE"
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StringPooling="TRUE"
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RuntimeLibrary="0"
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@@ -136,7 +144,7 @@
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BrowseInformation="1"
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WarningLevel="3"
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SuppressStartupBanner="TRUE"
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CompileAs="0"/>
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CompileAs="2"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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@@ -175,7 +183,7 @@
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AdditionalOptions="/O2b2 "
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Optimization="2"
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InlineFunctionExpansion="1"
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AdditionalIncludeDirectories="..\Standard Gaming Platform,..\,..\Tactical,..\Utils,..\tacticalai,..\Editor,..\strategic,..\Laptop,.\"
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AdditionalIncludeDirectories=""..\Standard Gaming Platform";..\;..\Tactical;..\Utils;..\tacticalai;..\Editor;..\strategic;..\Laptop;.\"
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PreprocessorDefinitions="NDEBUG;RELEASE_WITH_DEBUG_INFO;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS;_VTUNE_PROFILING;XML_STATIC;CINTERFACE"
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StringPooling="TRUE"
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RuntimeLibrary="0"
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@@ -190,12 +198,14 @@
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WarningLevel="4"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="3"
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CompileAs="0"/>
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CompileAs="2"
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DisableSpecificWarnings="4292;4189"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLibrarianTool"
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OutputFile=".\Release with Debug\TileEngine.lib"
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AdditionalLibraryDirectories=""
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SuppressStartupBanner="TRUE"/>
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<Tool
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Name="VCMIDLTool"/>
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@@ -227,8 +237,8 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="\Standard Gaming Platform,\ja2\Build,\ja2\Build\Tactical,\ja2\Build\Utils,\ja2\build\TacticalAI,\ja2\build\Editor,\ja2\build\strategic,\ja2\build\Laptop"
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PreprocessorDefinitions="_DEBUG;JA2DEMO;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS"
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AdditionalIncludeDirectories=""..\Standard Gaming Platform";..\;..\Tactical;..\Utils;..\tacticalai;..\Editor;..\strategic;..\Laptop;.\"
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PreprocessorDefinitions="_DEBUG;JA2DEMO;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS;XML_STATIC;CINTERFACE"
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RuntimeLibrary="1"
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UsePrecompiledHeader="2"
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PrecompiledHeaderThrough="TileEngine All.h"
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@@ -240,7 +250,7 @@
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WarningLevel="3"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="1"
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CompileAs="0"/>
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CompileAs="2"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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@@ -277,7 +287,7 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="..\Standard Gaming Platform,..\,..\Tactical,..\Utils,..\tacticalai,..\Editor,..\strategic,..\Laptop,.\"
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AdditionalIncludeDirectories=""..\Standard Gaming Platform";..\;..\Tactical;..\Utils;..\tacticalai;..\Editor;..\strategic;..\Laptop;.\"
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PreprocessorDefinitions="CALLBACKTIMER;PRECOMPILEDHEADERS;_DEBUG;WIN32;_WINDOWS;JA2;_VTUNE_PROFILING;XML_STATIC;CINTERFACE"
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RuntimeLibrary="1"
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UsePrecompiledHeader="2"
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@@ -290,7 +300,7 @@
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WarningLevel="3"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="1"
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CompileAs="0"
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CompileAs="2"
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DisableSpecificWarnings="4292"/>
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<Tool
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Name="VCCustomBuildTool"/>
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@@ -330,7 +340,7 @@
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AdditionalOptions="/O2b2 "
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Optimization="2"
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InlineFunctionExpansion="1"
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AdditionalIncludeDirectories="..\Standard Gaming Platform,..\,..\Tactical,..\Utils,..\tacticalai,..\Editor,..\strategic,..\Laptop,.\"
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AdditionalIncludeDirectories=""..\Standard Gaming Platform";..\;..\Tactical;..\Utils;..\tacticalai;..\Editor;..\strategic;..\Laptop;.\"
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PreprocessorDefinitions="RELEASE_WITH_DEBUG_INFO;NDEBUG;JA2DEMO;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS;XML_STATIC;CINTERFACE"
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StringPooling="TRUE"
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RuntimeLibrary="0"
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@@ -345,7 +355,7 @@
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WarningLevel="4"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="3"
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CompileAs="0"/>
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CompileAs="2"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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@@ -384,8 +394,8 @@
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AdditionalOptions="/O2b2 "
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Optimization="2"
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InlineFunctionExpansion="1"
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AdditionalIncludeDirectories="\Standard Gaming Platform,\ja2\Build,\ja2\Build\Tactical,\ja2\Build\Utils,\ja2\build\tacticalai,\ja2\build\Editor,\ja2\build\strategic,\ja2\build\Laptop"
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PreprocessorDefinitions="RELEASE_WITH_DEBUG_INFO;NDEBUG;JA2DEMO;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS"
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AdditionalIncludeDirectories=""..\Standard Gaming Platform";..\;..\Tactical;..\Utils;..\tacticalai;..\Editor;..\strategic;..\Laptop;.\"
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PreprocessorDefinitions="RELEASE_WITH_DEBUG_INFO;NDEBUG;JA2DEMO;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS;XML_STATIC;CINTERFACE"
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StringPooling="TRUE"
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="TRUE"
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@@ -399,7 +409,7 @@
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WarningLevel="4"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="3"
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CompileAs="0"/>
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CompileAs="2"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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@@ -1409,79 +1419,7 @@
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</FileConfiguration>
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</File>
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<File
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RelativePath="physics.cpp">
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<FileConfiguration
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Name="Demo Bounds Checker|Win32">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions=""
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BrowseInformation="1"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Bounds Checker|Win32">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions=""
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BrowseInformation="1"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions=""
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BrowseInformation="1"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release with Debug Info|Win32">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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AdditionalIncludeDirectories=""
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BrowseInformation="1"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Debug Demo|Win32">
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<Tool
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Name="VCCLCompilerTool"
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</FileConfiguration>
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<FileConfiguration
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Name="Debug|Win32">
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""
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BrowseInformation="1"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Demo Release with Debug Info|Win32">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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AdditionalIncludeDirectories=""
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BrowseInformation="1"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release Demo|Win32">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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</FileConfiguration>
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RelativePath=".\physics.cpp">
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</File>
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<File
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RelativePath="pits.cpp">
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@@ -3080,6 +3018,9 @@
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<File
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RelativePath="Exit Grids.h">
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</File>
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<File
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RelativePath=".\Explosion Control.h">
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</File>
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<File
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RelativePath="Fog Of War.h">
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</File>
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@@ -3095,6 +3036,9 @@
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<File
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RelativePath="Map Edgepoints.h">
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</File>
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<File
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RelativePath=".\physics.h">
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</File>
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<File
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RelativePath="pits.h">
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</File>
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