Data and Source v1.13 Mod High Resolution version from 2006-04-15

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@25 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-04-19 18:16:27 +00:00
parent 8b2d0e33aa
commit 8d448f9c64
83 changed files with 2125 additions and 3651 deletions
+39 -95
View File
@@ -3,8 +3,10 @@
ProjectType="Visual C++"
Version="7.10"
Name="TileEngine"
SccProjectName=""$/Jagged Alliance 2/Development/Programming/Jagged Alliance 2/Build", AVAAAAAA"
SccLocalPath="..\..\..\ja2\build">
SccProjectName=""
SccAuxPath=""
SccLocalPath=""
SccProvider="">
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Name="Win32"/>
@@ -20,8 +22,8 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="\Standard Gaming Platform,\ja2\Build,\ja2\Build\Tactical,\ja2\Build\Utils,\ja2\build\TacticalAI,\ja2\build\Editor,\ja2\build\strategic,\ja2\build\Laptop"
PreprocessorDefinitions="_DEBUG;BOUNDS_CHECKER;JA2DEMO;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS"
AdditionalIncludeDirectories="&quot;..\Standard Gaming Platform&quot;;..\;..\Tactical;..\Utils;..\tacticalai;..\Editor;..\strategic;..\Laptop;.\"
PreprocessorDefinitions="_DEBUG;BOUNDS_CHECKER;JA2DEMO;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS;XML_STATIC;CINTERFACE"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="TileEngine All.h"
@@ -33,7 +35,7 @@
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="1"
CompileAs="0"/>
CompileAs="2"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
@@ -70,8 +72,8 @@
<Tool
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AdditionalIncludeDirectories="\Standard Gaming Platform,\ja2\Build,\ja2\Build\Tactical,\ja2\Build\Utils,\ja2\build\TacticalAI,\ja2\build\Editor,\ja2\build\strategic,\ja2\build\Laptop"
PreprocessorDefinitions="_DEBUG;BOUNDS_CHECKER;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS;_VTUNE_PROFILING"
AdditionalIncludeDirectories="&quot;..\Standard Gaming Platform&quot;;..\;..\Tactical;..\Utils;..\tacticalai;..\Editor;..\strategic;..\Laptop;.\"
PreprocessorDefinitions="_DEBUG;BOUNDS_CHECKER;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS;_VTUNE_PROFILING;XML_STATIC;CINTERFACE"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="TileEngine All.h"
@@ -83,7 +85,8 @@
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="1"
CompileAs="0"/>
CompileAs="2"
DisableSpecificWarnings="4292"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
@@ -121,8 +124,13 @@
Name="VCCLCompilerTool"
AdditionalOptions="/O2b2 "
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GlobalOptimizations="TRUE"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\Standard Gaming Platform,..\,..\Tactical,..\Utils,..\tacticalai,..\Editor,..\strategic,..\Laptop,.\"
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FavorSizeOrSpeed="1"
OptimizeForProcessor="3"
OptimizeForWindowsApplication="TRUE"
AdditionalIncludeDirectories="&quot;..\Standard Gaming Platform&quot;;..\;..\Tactical;..\Utils;..\tacticalai;..\Editor;..\strategic;..\Laptop;.\"
PreprocessorDefinitions="CALLBACKTIMER;PRECOMPILEDHEADERS;NDEBUG;WIN32;_WINDOWS;JA2;XML_STATIC;CINTERFACE"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -136,7 +144,7 @@
BrowseInformation="1"
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SuppressStartupBanner="TRUE"
CompileAs="0"/>
CompileAs="2"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
@@ -175,7 +183,7 @@
AdditionalOptions="/O2b2 "
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\Standard Gaming Platform,..\,..\Tactical,..\Utils,..\tacticalai,..\Editor,..\strategic,..\Laptop,.\"
AdditionalIncludeDirectories="&quot;..\Standard Gaming Platform&quot;;..\;..\Tactical;..\Utils;..\tacticalai;..\Editor;..\strategic;..\Laptop;.\"
PreprocessorDefinitions="NDEBUG;RELEASE_WITH_DEBUG_INFO;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS;_VTUNE_PROFILING;XML_STATIC;CINTERFACE"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -190,12 +198,14 @@
WarningLevel="4"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
CompileAs="2"
DisableSpecificWarnings="4292;4189"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile=".\Release with Debug\TileEngine.lib"
AdditionalLibraryDirectories=""
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -227,8 +237,8 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="\Standard Gaming Platform,\ja2\Build,\ja2\Build\Tactical,\ja2\Build\Utils,\ja2\build\TacticalAI,\ja2\build\Editor,\ja2\build\strategic,\ja2\build\Laptop"
PreprocessorDefinitions="_DEBUG;JA2DEMO;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS"
AdditionalIncludeDirectories="&quot;..\Standard Gaming Platform&quot;;..\;..\Tactical;..\Utils;..\tacticalai;..\Editor;..\strategic;..\Laptop;.\"
PreprocessorDefinitions="_DEBUG;JA2DEMO;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS;XML_STATIC;CINTERFACE"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="TileEngine All.h"
@@ -240,7 +250,7 @@
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="1"
CompileAs="0"/>
CompileAs="2"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
@@ -277,7 +287,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\Standard Gaming Platform,..\,..\Tactical,..\Utils,..\tacticalai,..\Editor,..\strategic,..\Laptop,.\"
AdditionalIncludeDirectories="&quot;..\Standard Gaming Platform&quot;;..\;..\Tactical;..\Utils;..\tacticalai;..\Editor;..\strategic;..\Laptop;.\"
PreprocessorDefinitions="CALLBACKTIMER;PRECOMPILEDHEADERS;_DEBUG;WIN32;_WINDOWS;JA2;_VTUNE_PROFILING;XML_STATIC;CINTERFACE"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
@@ -290,7 +300,7 @@
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="1"
CompileAs="0"
CompileAs="2"
DisableSpecificWarnings="4292"/>
<Tool
Name="VCCustomBuildTool"/>
@@ -330,7 +340,7 @@
AdditionalOptions="/O2b2 "
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\Standard Gaming Platform,..\,..\Tactical,..\Utils,..\tacticalai,..\Editor,..\strategic,..\Laptop,.\"
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PreprocessorDefinitions="RELEASE_WITH_DEBUG_INFO;NDEBUG;JA2DEMO;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS;XML_STATIC;CINTERFACE"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -345,7 +355,7 @@
WarningLevel="4"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
CompileAs="2"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
@@ -384,8 +394,8 @@
AdditionalOptions="/O2b2 "
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="\Standard Gaming Platform,\ja2\Build,\ja2\Build\Tactical,\ja2\Build\Utils,\ja2\build\tacticalai,\ja2\build\Editor,\ja2\build\strategic,\ja2\build\Laptop"
PreprocessorDefinitions="RELEASE_WITH_DEBUG_INFO;NDEBUG;JA2DEMO;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS"
AdditionalIncludeDirectories="&quot;..\Standard Gaming Platform&quot;;..\;..\Tactical;..\Utils;..\tacticalai;..\Editor;..\strategic;..\Laptop;.\"
PreprocessorDefinitions="RELEASE_WITH_DEBUG_INFO;NDEBUG;JA2DEMO;CALLBACKTIMER;WIN32;_WINDOWS;JA2;PRECOMPILEDHEADERS;XML_STATIC;CINTERFACE"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
@@ -399,7 +409,7 @@
WarningLevel="4"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
CompileAs="2"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
@@ -1409,79 +1419,7 @@
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</File>
<File
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Name="VCCLCompilerTool"
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<FileConfiguration
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<Tool
Name="VCCLCompilerTool"
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<FileConfiguration
Name="Release with Debug Info|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
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<FileConfiguration
Name="Debug Demo|Win32">
<Tool
Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
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</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Demo Release with Debug Info|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
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</FileConfiguration>
<FileConfiguration
Name="Release Demo|Win32">
<Tool
Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
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RelativePath=".\physics.cpp">
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<File
RelativePath="pits.cpp">
@@ -3080,6 +3018,9 @@
<File
RelativePath="Exit Grids.h">
</File>
<File
RelativePath=".\Explosion Control.h">
</File>
<File
RelativePath="Fog Of War.h">
</File>
@@ -3095,6 +3036,9 @@
<File
RelativePath="Map Edgepoints.h">
</File>
<File
RelativePath=".\physics.h">
</File>
<File
RelativePath="pits.h">
</File>