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Data and Source v1.13 Mod High Resolution version from 2006-04-15
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@25 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -168,7 +168,7 @@ BOOLEAN CreateSoldierShadedPalette( SOLDIERTYPE *pSoldier, UINT32 uiBase, SGPPa
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UINT16 CreateSoldierPaletteTables(SOLDIERTYPE *pSoldier, UINT32 uiType);
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// returns the true light value at a tile (ignoring fake/merc lights)
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UINT8 LightTrueLevel( INT16 sGridNo, INT8 bLevel );
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UINT8 LightTrueLevel( INT16 sGridNo, INT16 bLevel );
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// system variables
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extern LIGHT_NODE *pLightList[MAX_LIGHT_TEMPLATES];
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