Data and Source v1.13 Mod High Resolution version from 2006-04-15

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@25 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-04-19 18:16:27 +00:00
parent 8b2d0e33aa
commit 8d448f9c64
83 changed files with 2125 additions and 3651 deletions
+1 -1
View File
@@ -168,7 +168,7 @@ BOOLEAN CreateSoldierShadedPalette( SOLDIERTYPE *pSoldier, UINT32 uiBase, SGPPa
UINT16 CreateSoldierPaletteTables(SOLDIERTYPE *pSoldier, UINT32 uiType);
// returns the true light value at a tile (ignoring fake/merc lights)
UINT8 LightTrueLevel( INT16 sGridNo, INT8 bLevel );
UINT8 LightTrueLevel( INT16 sGridNo, INT16 bLevel );
// system variables
extern LIGHT_NODE *pLightList[MAX_LIGHT_TEMPLATES];