Data and Source v1.13 Mod High Resolution version from 2006-04-15

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@25 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-04-19 18:16:27 +00:00
parent 8b2d0e33aa
commit 8d448f9c64
83 changed files with 2125 additions and 3651 deletions
+2 -3
View File
@@ -1694,11 +1694,10 @@ FLOAT CalculateObjectTrajectory( INT16 sTargetZ, OBJECTTYPE *pItem, vector_3 *vP
pObject->TestZTarget = sTargetZ;
pObject->fTestPositionNotSet = TRUE;
pObject->fVisible = FALSE;
// WANNE 2
// Alrighty, move this beast until it dies....
while( pObject->fAlive)
{
while( pObject->fAlive )
{
//cnt = cnt + 1;
DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"CalculateObjectTrajectory: calling simulateobject - this object never fucking dies!!!!");