From 8d655ceb963cb540901d280427f5b0e1b8e00e96 Mon Sep 17 00:00:00 2001 From: Sevenfm Date: Sun, 13 Feb 2022 07:22:12 +0000 Subject: [PATCH] Shift+T: allow transformation into item with the same item size (for example, shovel mode transformation). git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9298 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Tactical/Turn Based Input.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Tactical/Turn Based Input.cpp b/Tactical/Turn Based Input.cpp index 7e1c4bb81..3f0f18116 100644 --- a/Tactical/Turn Based Input.cpp +++ b/Tactical/Turn Based Input.cpp @@ -8790,7 +8790,8 @@ BOOLEAN FindTransformation(UINT16 usItem, TransformInfoStruct **pTransformation, if (Transform[x].usItem == usItem && (!fTactical || HasItemFlag(usItem, CORPSE) || - Transform[x].usResult[0] != usItem && Item[Transform[x].usResult[0]].usItemClass == Item[usItem].usItemClass)) + Transform[x].usResult[0] != usItem && Item[Transform[x].usResult[0]].usItemClass == Item[usItem].usItemClass || + Transform[x].usResult[0] != usItem && Item[Transform[x].usResult[0]].ItemSize == Item[usItem].ItemSize)) { *pTransformation = &Transform[x]; return TRUE;