fix assert/crash when a spy is hiding or gathering intel in the 2 rightmost columns. this was caused by an overflow in the fSectorsWithSoldiers array when doing the hourly assignment update

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9359 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
rftr
2022-04-05 05:38:27 +00:00
parent b2ea45b182
commit 8d952591fd
+1 -1
View File
@@ -735,7 +735,7 @@ void BuildSectorsWithSoldiersList( void )
// fills array with pressence of player controlled characters
for ( pTeamSoldier = MercPtrs[ cnt ]; cnt <= gTacticalStatus.Team[ pSoldier->bTeam ].bLastID; cnt++,pTeamSoldier++)
{
if(pTeamSoldier->bActive)
if(pTeamSoldier->bActive && pTeamSoldier->bSectorZ < 4)
{
fSectorsWithSoldiers[ CALCULATE_STRATEGIC_INDEX(pTeamSoldier->sSectorX, pTeamSoldier->sSectorY ) ][ pTeamSoldier->bSectorZ ] = TRUE;
}