mirror of
https://github.com/1dot13/source.git
synced 2026-08-05 14:00:23 +02:00
Update (by anv):
- fix: data read from Data/AdditionalProperties, - new tag: <bTrapBonus> + updated data for tiles, trap level influenced by terrain, - new feature/option: COVER_SYSTEM_STATIC_SHADOWS_DECREASE_BRIGHTNESS. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7016 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -1486,6 +1486,8 @@ void LoadGameExternalOptions()
|
||||
|
||||
// anv: detailed tileset terrain types
|
||||
gGameExternalOptions.fAdditionalTileProperties = iniReader.ReadBoolean("Tactical Cover System Settings", "COVER_SYSTEM_ADDITIONAL_TILE_PROPERTIES", TRUE );
|
||||
// static shadows decrease brightness
|
||||
gGameExternalOptions.fStaticShadowsDecreaseBrightness = iniReader.ReadBoolean("Tactical Cover System Settings", "COVER_SYSTEM_STATIC_SHADOWS_DECREASE_BRIGHTNESS", FALSE );
|
||||
|
||||
//################# Tactical Suppression Fire Settings ##################
|
||||
// These settings control the behavior of Suppression Fire, its severity, and its side-effects.
|
||||
|
||||
Reference in New Issue
Block a user