Update (by anv):

- fix: data read from Data/AdditionalProperties,
- new tag: <bTrapBonus> + updated data for tiles, trap level influenced by terrain,
- new feature/option: COVER_SYSTEM_STATIC_SHADOWS_DECREASE_BRIGHTNESS.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7016 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2014-03-03 20:38:26 +00:00
parent 95b1c783eb
commit 8e06bdaf4c
9 changed files with 49 additions and 3 deletions
+4 -2
View File
@@ -125,9 +125,9 @@ TILE_IMAGERY *LoadTileSurface( STR8 cFilename )
}
else
{
// and if not found, then in /Tilesets/
// and if not found, then in /AdditionalProperties/
cEndOfName = strrchr( cAdditionalPropertiesFilename, '\\' );
sprintf( cCommonAdditionalPropertiesFilename, "TILESETS\\ADDITIONALPROPERTIES%s", cEndOfName );
sprintf( cCommonAdditionalPropertiesFilename, "ADDITIONALPROPERTIES%s", cEndOfName );
if (FileExists( cCommonAdditionalPropertiesFilename ))
{
DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("LoadExternalGameplayData, fileName = %s", fileName));
@@ -155,6 +155,8 @@ TILE_IMAGERY *LoadTileSurface( STR8 cFilename )
pTileSurf->bCamoStanceModifer = zAdditionalTileProperties.bCamoStanceModifer;
pTileSurf->bStealthDifficultyModifer = zAdditionalTileProperties.bStealthDifficultyModifer;
pTileSurf->bTrapBonus = zAdditionalTileProperties.bTrapBonus;
pTileSurf->uiAdditionalFlags = zAdditionalTileProperties.uiAdditionalFlags;
if (pStructureFileRef && pStructureFileRef->pAuxData != NULL)