Fix: various compile warnings

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8872 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2020-07-24 19:27:34 +00:00
parent 5036772e1b
commit 8e4961f021
14 changed files with 35 additions and 47 deletions
+1 -1
View File
@@ -2687,7 +2687,7 @@ void LuaHandleSectorLiberation( INT16 sSectorX, INT16 sSectorY, INT8 bSectorZ, B
void LuaHandleInteractiveActionResult( INT16 sSectorX, INT16 sSectorY, INT8 bSectorZ,
INT32 sGridNo, UINT8 bLevel, UINT8 ubId,
UINT8 usActionType, INT32 sLuaactionid, INT32 difficulty, UINT16 skill )
UINT16 usActionType, INT32 sLuaactionid, INT32 difficulty, UINT16 skill )
{
const char* filename = "scripts\\Overhead.lua";