Multiplayer Bugfix:

- Fixed problems after hosting game in strategy screen (crashes, options not clickable, ...)
o The problems seems to be the reworked taunts initialization from revision 6640. I did not trace down the exact problem, but taunts should anyway be disabled in a multiplayer game
o Now taunts are disabled in a multiplayer game which fixes the above problems

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6648 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2013-11-25 08:45:50 +00:00
parent 376b174d5b
commit 8e4c2b74c1
3 changed files with 57 additions and 43 deletions
+3
View File
@@ -1049,6 +1049,9 @@ BOOLEAN LoadCivQuotesFromLoadGameFile( HWFILE hFile )
// anv: start enemy taunt with probabilty depending on taunt settings
void PossiblyStartEnemyTaunt( SOLDIERTYPE *pCiv, TAUNTTYPE iTauntType, SOLDIERTYPE *pTarget )
{
if (is_networked) // No taunts in multiplayer
return;
// taunts disabled?
if( gGameSettings.fOptions[TOPTION_ALLOW_TAUNTS] == FALSE )
{