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Multiplayer Bugfix:
- Fixed problems after hosting game in strategy screen (crashes, options not clickable, ...) o The problems seems to be the reworked taunts initialization from revision 6640. I did not trace down the exact problem, but taunts should anyway be disabled in a multiplayer game o Now taunts are disabled in a multiplayer game which fixes the above problems git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6648 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1049,6 +1049,9 @@ BOOLEAN LoadCivQuotesFromLoadGameFile( HWFILE hFile )
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// anv: start enemy taunt with probabilty depending on taunt settings
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void PossiblyStartEnemyTaunt( SOLDIERTYPE *pCiv, TAUNTTYPE iTauntType, SOLDIERTYPE *pTarget )
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{
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if (is_networked) // No taunts in multiplayer
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return;
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// taunts disabled?
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if( gGameSettings.fOptions[TOPTION_ALLOW_TAUNTS] == FALSE )
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{
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