mirror of
https://github.com/1dot13/source.git
synced 2026-08-19 14:20:30 +02:00
- updated credits screen to the 1.13 Credits
- translated "low cpu usage" option text for german version - improved existing "escorting kulbas" bugfix git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@741 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -7,6 +7,7 @@
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#define STRING_LENGTH 255
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extern STR16 pCreditsJA2113[];
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extern UINT16 ShortItemNames[MAXITEMS][80];
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extern UINT16 ItemNames[MAXITEMS][80];
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extern UINT16 AmmoCaliber[MAXITEMS][20];
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+12
-1
@@ -101,6 +101,17 @@ FAST HELP TEXT -- Explains how the syntax of fast help text works.
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*/
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STR16 pCreditsJA2113[] =
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{
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L"@T,{;JA2 v1.13 Development Team",
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L"@T,C144,R134,{;Coding",
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L"@T,C144,R134,{;Graphics and Sounds",
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L"@};(Various other mods!)",
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L"@T,C144,R134,{;Items",
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L"@T,C144,R134,{;Other Contributors",
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L"@};(All other community members who contributed input and feedback!)",
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};
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UINT16 ItemNames[MAXITEMS][80] =
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{
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L"",
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@@ -3561,7 +3572,7 @@ STR16 zOptionsScreenHelpText[] =
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L"When ON, I.M.P characters will get random personality and attitude.",
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L"When ON, game will be saved after each players turn.",
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L"When ON, Skyrider will not talk anymore.",
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L"Low CPU Usage",
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L"When ON, game will run with much lower CPU usage.",
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};
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+13
-2
@@ -107,6 +107,17 @@ FAST HELP TEXT -- Explains how the syntax of fast help text works.
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*/
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STR16 pCreditsJA2113[] =
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{
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L"@T,{;JA2 v1.13 Development Team",
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L"@T,C144,R134,{;Coding",
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L"@T,C144,R134,{;Graphics and Sounds",
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L"@};(Various other mods!)",
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L"@T,C144,R134,{;Items",
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L"@T,C144,R134,{;Other Contributors",
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L"@};(All other community members who contributed input and feedback!)",
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};
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UINT16 ItemNames[MAXITEMS][80] =
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{
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L"",
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@@ -3483,7 +3494,7 @@ STR16 zOptionsToggleText[] =
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L"Random I.M.P personality",
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L"Auto save",
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L"Silent Skyrider",
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L"Low CPU Usage",
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L"Low CPU usage",
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};
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//This is the help text associated with the above toggles.
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@@ -3563,7 +3574,7 @@ STR16 zOptionsScreenHelpText[] =
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L"When ON, I.M.P characters will get random personality and attitude.",
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L"When ON, game will be saved after each players turn.",
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L"When ON, Skyrider will not talk anymore.",
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L"Low CPU Usage",
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L"When ON, game will run with much lower CPU usage.",
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};
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+13
-2
@@ -106,6 +106,17 @@ FAST HELP TEXT -- Explains how the syntax of fast help text works.
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*/
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STR16 pCreditsJA2113[] =
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{
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L"@T,{;JA2 v1.13 Development Team",
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L"@T,C144,R134,{;Coding",
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L"@T,C144,R134,{;Graphics and Sounds",
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L"@};(Various other mods!)",
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L"@T,C144,R134,{;Items",
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L"@T,C144,R134,{;Other Contributors",
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L"@};(All other community members who contributed input and feedback!)",
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};
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UINT16 ItemNames[MAXITEMS][80] =
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{
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L"",
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@@ -3470,7 +3481,7 @@ STR16 zOptionsToggleText[] =
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L"Random I.M.P personality",
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L"Auto save",
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L"Silent Skyrider",
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L"Low CPU Usage",
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L"Low CPU usage",
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};
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//This is the help text associated with the above toggles.
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@@ -3550,7 +3561,7 @@ STR16 zOptionsScreenHelpText[] =
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L"When ON, I.M.P characters will get random personality and attitude.",
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L"When ON, game will be saved after each players turn.",
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L"When ON, Skyrider will not talk anymore.",
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L"Low CPU Usage",
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L"When ON, game will run with much lower CPU usage.",
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};
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+13
-2
@@ -107,6 +107,17 @@ FAST HELP TEXT -- Explains how the syntax of fast help text works.
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*/
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STR16 pCreditsJA2113[] =
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{
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L"@T,{;JA2 v1.13 Entwicklungsteam",
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L"@T,C144,R134,{;Programmierung",
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L"@T,C144,R134,{;Grafiken und Sounds",
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L"@};(Verschiedene weiter Mods!)",
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L"@T,C144,R134,{;Gegenstände",
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L"@T,C144,R134,{;Weitere Mitwirkende",
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L"@};(Alle weiteren Community Mitglieder die Ideen und Feedback eingebracht haben!)",
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};
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UINT16 ItemNames[MAXITEMS][80] =
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{
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L"",
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@@ -3289,7 +3300,7 @@ STR16 zOptionsToggleText[] =
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L"Zufällige B.S.E Personalität",
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L"Automatisch speichern",
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L"Stummer Skyrider",
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L"Low CPU Usage",
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L"Niedrige CPU Belastung",
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};
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//This is the help text associated with the above toggles.
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@@ -3369,7 +3380,7 @@ STR16 zOptionsScreenHelpText[] =
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L"Wenn diese Funktion aktiviert ist, erhalten B.S.E Charaktere zufällige Persönlichkeit und Gesinnung.",
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L"Wenn diese Funktion aktiviert ist, wird nach jeder Runde automatisch gespeichert.",
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L"Wenn diese Funktion aktiviert ist, wird Skyrider nichts mehr sprechen.",
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L"Low CPU Usage",
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L"Wenn diese Funktion aktiviert ist, wird das Spiel mit viel geringerer CPU Belastung laufen.",
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};
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STR16 gzGIOScreenText[] =
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+13
-2
@@ -99,6 +99,17 @@ FAST HELP TEXT -- Explains how the syntax of fast help text works.
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*/
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STR16 pCreditsJA2113[] =
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{
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L"@T,{;JA2 v1.13 Development Team",
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L"@T,C144,R134,{;Coding",
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L"@T,C144,R134,{;Graphics and Sounds",
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L"@};(Various other mods!)",
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L"@T,C144,R134,{;Items",
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L"@T,C144,R134,{;Other Contributors",
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L"@};(All other community members who contributed input and feedback!)",
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};
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UINT16 ItemNames[MAXITEMS][80] =
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{
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L"",
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@@ -3463,7 +3474,7 @@ STR16 zOptionsToggleText[] =
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L"Random I.M.P personality",
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L"Auto save",
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L"Silent Skyrider",
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L"Low CPU Usage",
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L"Low CPU usage",
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};
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//This is the help text associated with the above toggles.
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@@ -3543,7 +3554,7 @@ STR16 zOptionsScreenHelpText[] =
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L"When ON, I.M.P characters will get random personality and attitude.",
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L"When ON, game will be saved after each players turn.",
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L"When ON, Skyrider will not talk anymore.",
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L"Low CPU Usage",
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L"When ON, game will run with much lower CPU usage.",
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};
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+13
-2
@@ -100,6 +100,17 @@ FAST HELP TEXT -- Explains how the syntax of fast help text works.
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*/
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STR16 pCreditsJA2113[] =
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{
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L"@T,{;JA2 v1.13 Development Team",
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L"@T,C144,R134,{;Coding",
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L"@T,C144,R134,{;Graphics and Sounds",
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L"@};(Various other mods!)",
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L"@T,C144,R134,{;Items",
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L"@T,C144,R134,{;Other Contributors",
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L"@};(All other community members who contributed input and feedback!)",
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};
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UINT16 ItemNames[MAXITEMS][80] =
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{
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L"",
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@@ -3463,7 +3474,7 @@ STR16 zOptionsToggleText[] =
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L"Random I.M.P personality",
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L"Auto save",
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L"Silent Skyrider",
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L"Low CPU Usage",
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L"Low CPU usage",
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};
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//This is the help text associated with the above toggles.
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@@ -3543,7 +3554,7 @@ STR16 zOptionsScreenHelpText[] =
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L"When ON, I.M.P characters will get random personality and attitude.",
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L"When ON, game will be saved after each players turn.",
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L"When ON, Skyrider will not talk anymore.",
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L"Low CPU Usage",
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L"When ON, game will run with much lower CPU usage.",
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};
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+13
-2
@@ -99,6 +99,17 @@ FAST HELP TEXT -- Explains how the syntax of fast help text works.
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*/
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STR16 pCreditsJA2113[] =
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{
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L"@T,{;JA2 v1.13 Development Team",
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L"@T,C144,R134,{;Coding",
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L"@T,C144,R134,{;Graphics and Sounds",
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L"@};(Various other mods!)",
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L"@T,C144,R134,{;Items",
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L"@T,C144,R134,{;Other Contributors",
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L"@};(All other community members who contributed input and feedback!)",
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};
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UINT16 ItemNames[MAXITEMS][80] =
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{
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L""
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@@ -3474,7 +3485,7 @@ STR16 zOptionsToggleText[] =
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L"Random I.M.P personality",
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L"Auto save",
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L"Silent Skyrider",
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L"Low CPU Usage",
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L"Low CPU usage",
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};
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//This is the help text associated with the above toggles.
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@@ -3554,7 +3565,7 @@ STR16 zOptionsScreenHelpText[] =
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L"When ON, I.M.P characters will get random personality and attitude.",
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L"When ON, game will be saved in tactical after each players turn.",
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L"When ON, Skyrider will not talk anymore.",
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L"Low CPU Usage",
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L"When ON, game will run with much lower CPU usage.",
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};
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