LOBOT code (by Asdow, original code by Bio).

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8755 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2020-02-15 16:19:35 +00:00
parent 25701acf7b
commit 8e9f9cb8a1
51 changed files with 9659 additions and 1730 deletions
+6
View File
@@ -256,6 +256,12 @@ typedef PARSE_STAGE;
#define DIFFICULTYFILENAME "DifficultySettings.xml"
#define LBT_LAYERSFILENAME "LogicalBodyTypes/Layers.xml"
#define LBT_PALETTESFILENAME "LogicalBodyTypes/Palettes.xml"
#define LBT_ANIMSURFACESFILENAME "LogicalBodyTypes/AnimationSurfaces.xml"
#define LBT_FILTERSFILENAME "LogicalBodyTypes/Filters.xml"
#define LBT_BODYTYPESFILENAME "LogicalBodyTypes/LogicalBodyTypes.xml"
extern BOOLEAN ReadInItemStats(STR fileName, BOOLEAN localizedVersion);
extern BOOLEAN WriteItemStats();